<?xml version="1.0" encoding="utf-8"?><rss xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><ttl>60</ttl><title>confessions of an xbox 360 gamerdad</title><link>http://xenocidic.com</link><lastBuildDate>Sun, 27 May 2012 02:07:29 GMT</lastBuildDate><pubDate>Sun, 27 May 2012 02:07:29 GMT</pubDate><language>en</language><copyright /><itunes:subtitle></itunes:subtitle><itunes:author /><itunes:summary /><description /><itunes:owner><itunes:name /><itunes:email>xenocide@rogers.com</itunes:email></itunes:owner><itunes:explicit>no</itunes:explicit><itunes:category text="Arts" /><item><title>GamerParents 5.0 ~ One Thread to rule them all</title><link>http://xenocidic.com/2009/02/26/gamerparents-50-one-thread-to-rule-them-all.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>&lt;b&gt;&lt;font class="sz5" size="5"&gt;I&lt;/font&gt;t&lt;/b&gt; began with the forging of the Great
Threads. Three were given to the Developers; immortal, wisest and
fairest of all beings. Seven, to the Moderators, great miners and
craftsmen of the forum halls. And nine, nine threads were gifted to the
race of Posters, who above all else desire power. For within these
threads was bound the strength and the will to govern over each forum. &lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;font class="sz5" size="5"&gt;B&lt;/font&gt;ut&lt;/b&gt;
they were all of them deceived, for a new thread was made. In the land
of Xbox, in the fires of the Red Rings, the Dark Lord MO MOSS forged in
secret, a master thread, to control all others. And into this thread he
poured all his wisdom, his insight and his will to dominate all forums.
One thread to rule them all. One by one, the free peoples of Xbox
Forums fell to the power of the Thread. But there were some who
resisted. &lt;br&gt;&lt;br&gt;&lt;font class="sz5" size="5"&gt;&lt;b&gt;A&lt;/b&gt;&lt;/font&gt; last alliance of
Posters and Moderators marched against the armies of MOSS, and on the
very slopes of Red Rings, they fought for the freedom of the
GamerParents thread. Victory was near, but the power of the thread
could not be undone. It was in this moment, when all hope had faded,
that Ethanjude, son of the king, took up his father's sword. And MO
MOSS, enemy of the free threads of Xbox forums, was defeated. &lt;br&gt;&lt;br&gt;&lt;font class="sz5" size="5"&gt;&lt;b&gt;T&lt;/b&gt;&lt;/font&gt;&lt;b&gt;he&lt;/b&gt;
Thread passed to Ethanjude, who had this one chance to destroy
off-topic spam forever, but the hearts of men are easily corrupted. And
the thread of power has a will of its own. It betrayed Ethanjude, to
his death. And some things that should not have been forgotten were
lost. History became legend. Legend became myth. And for two and a half
thousand Posts, the thread passed out of all knowledge. &lt;br&gt;&lt;br&gt;&lt;font class="sz5" size="5"&gt;&lt;b&gt;U&lt;/b&gt;&lt;/font&gt;&lt;b&gt;ntil,&lt;/b&gt;
when chance came, the thread ensnared another bearer. The thread came
to the creature JD BUCK, who took it deep into the tunnels under the
Gamerscore Mountains, and there it consumed him. The thread gave to JD
BUCK unnaturally high completion percentage. For five hundred Posts it
poisoned his mind; and in the gloom of JD BUCK's cave, it waited.
Darkness crept back into the forests of the world. Rumor grew of a
shadow in the East, whispers of a nameless achievement, and the Thread
of Power perceived. Its time had now come. It abandoned JD BUCK. But
then something happened that the Thread did not intend. It was picked
up by the most unlikely creature imaginable. An iconless hobbit, Nien
Numb, of the Forum. For the time will soon come when hobbits will shape
the fortunes of all... &lt;br&gt;&lt;br&gt;&lt;font class="sz5" size="5"&gt;&lt;b&gt;T&lt;/b&gt;&lt;/font&gt;&lt;b&gt;he&lt;/b&gt;
veiling shadow that glowers in the East takes shape. MO MOSS will
suffer no rival. From the summit of Xbox.com his eye watches
ceaselessly. But he is not so mighty yet that he is above fear. Doubt
ever gnaws at him. The rumor has reached him. The heir of Major Nelson
still lives. He fears what he may become. And so he will strike hard
and fast at the world of Posters.&lt;br&gt;&lt;br&gt;&lt;font class="sz5" size="5"&gt;&lt;b&gt;W&lt;/b&gt;&lt;/font&gt;&lt;b&gt;ar&lt;/b&gt;
is coming. the GamerParents must defend themselves, and therein lies
our first challenge, for the last thread is weak and ready to fall. The
OP's mind is enslaved; it's an old device of MOSS's. But, for all their
cunning, we have one advantage. The Thread remains hidden. And that we
should seek to destroy it has not yet entered their darkest dreams. And
so the weapon of the Enemy is moving towards an Icon in the hands of a
hobbit Ambassador. Each day brings it closer to the fires of Red Rings.
We must trust now in Xenocidic. Everything depends now upon speed and
upon the secrecy of his quest. Do not regret your decision to leave
him. Xenocidic must finish this task alone.&lt;br&gt;&lt;br&gt;&lt;blockquote&gt;&lt;font class="sz4"&gt;&lt;b&gt;One Thread to rule them all, &lt;br&gt;One Thread to find them,&lt;br&gt;One Thread to bring them all &lt;br&gt;and in the greenness bind them.&lt;/b&gt;&lt;/font&gt;&lt;br&gt;&lt;/blockquote&gt;&lt;br&gt;---&lt;br&gt;&lt;br&gt;This is a reproduction of the &lt;a target="_blank" href="http://forums.xbox.com/26008503/ShowPost.aspx"&gt;newest GamerParents thread (5.0)&lt;/a&gt;, which I am humbled to have been nominated to create. Feel free to join us at the Xbox.com forums here: &lt;a target="_blank" href="http://forums.xbox.com/26008503/ShowPost.aspx"&gt;http://forums.xbox.com/26008503/ShowPost.aspx&lt;/a&gt;</description><category>Xbox 360</category><category>gamerparenting</category><comments>http://xenocidic.com/2009/02/26/gamerparents-50-one-thread-to-rule-them-all.aspx#Comments</comments><guid isPermaLink="false">ccc5a357-662c-4e24-a251-76a703c33ed4</guid><pubDate>Thu, 26 Feb 2009 16:45:00 GMT</pubDate></item><item><title>Tom Clancy's EndWar - current Theatre of War status (Xbox 360)</title><link>http://xenocidic.com/2008/11/19/tom-clancys-endwar-current-theatre-of-war-status-xbox-360.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Greetings commanders. In this post, I am going to be providing daily updates as to the current status of the ongoing battles in the &lt;i&gt;Theatre of War &lt;/i&gt;mode of &lt;i&gt;&lt;b&gt;Tom Clancy's EndWar&lt;/b&gt;&lt;/i&gt;. Bookmark this page to follow the progress of the massively-multiplayer online world war. This page can be accessed by visiting &lt;a href="http://endwar.xenocidic.com"&gt;http://endwar.xenocidic.com&lt;/a&gt;&lt;br&gt;&lt;br&gt;Sources are the &lt;a target="_blank" href="http://endwargame.com/tow"&gt;web-based TOW viewer&lt;/a&gt; and &lt;a target="_blank" href="http://endwar.h0b0.org/?"&gt;h0b0&lt;/a&gt; or &lt;a target="_blank" href="http://supad.net/endwar/stats/index.php5?gs=XBOX360"&gt;Supad's&lt;/a&gt; live XML feeds.&lt;br&gt;&lt;br&gt;&lt;u&gt;&lt;b&gt;Latest information from the front lines&lt;/b&gt;&lt;/u&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 27 (December 31, 2020): &lt;/b&gt;Russia was unsuccessful on both
their fronts (3MI &amp;amp; Copenhagen), and lost to the JSF at
Springfield, so the tug of war in the American north continues. As
expected, the Euros were beaten back at Reagan. They were also
unsuccessful in landing at Okefenokee. The JSF is launching a
three-prong attack out of Springfield (at Ft. Campbell, Grissom &amp;amp;
Shenandoah Valley) while Russia attempts to take it from them. The
Euros are engaged with the Spetsnaz at Arrabida and the JSF at
Copenhagen. Will the New Year bring better tidings for the Americans?
Stay tuned...&lt;br&gt;&lt;br&gt;RSGB: 23&lt;br&gt;EFEC: 12 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;JSF: 4 &lt;i&gt;(+1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;&lt;u&gt;SecondWar Timeline&lt;/u&gt;&lt;/b&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 26:&lt;/b&gt; The Russians successfully defended Grissom (JSF's
primary front) thus retaking Springfield even though they lost their
assault upon the territory. Since the JSF's primary front failed, they
did not receive Shenandoah Valley or Ft. Campbell. They were also
beaten back at Copenhagen; however the margin was slim even though the
Euros had both air and ground supports. The Euros retook Arrabida and
are making an attempt at Okefenokee today. Today, the Spetsnaz are
giving Copenhagen a go and attempting to take 3 Mile Island while
defending Springfield and Ft. Campbell from a JSF assault and a raid
(respectively). The Euros are throwing themselves upon the JSF's spears
at the U.S.S. Reagan Seabase.&lt;br&gt;
RSGB: 23 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 13 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 3 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;
&lt;br&gt;&lt;b&gt;TURN 25: &lt;/b&gt;The JSF, refusing to go down without a fight, retook
Springfield from the Spetsnaz by a slim margin and successfully
defended 3 Mile Island and the raid on Reagan (but were unsuccessful at
Glen Albyn). The Russians successfully defended the raid on Grissom and
the European conquest on Okefenokee, receiving Arrabida in return. The
JSF is launching a 3-pronged attack from Springfield, at Grissom,
Shenandoah Valley and Ft. Campbell, while the Russians attempt to
retake Springfield. Copenhagen, having defaulted back to the Euros
after the bear lost Springfield, is now under attack by the JSF. The
Euros are attempting to retake Arrabida.&lt;br&gt;
RSGB: 23 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 4 &lt;i&gt;(+1)&lt;/i&gt;&lt;br&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 24: &lt;/b&gt;Except for Arrabida, Russia won all of their
engagements again, including a knuckle-biting victory by a mere 20
points in Springfield that secured them the previously US-held
territory of Copenhagen due to its isolation. The Americans are making a last ditch effort
attempting to secure Glen Albyn from the Euros, while raiding Grissom
Air base and trying to retake Springfield from the SPZ. The Euros are
attacking Okefenokee, trying to reinsert themself into the U.S. region.
The bear is raiding the U.S.S. Reagan Seabase while attempting to cut
it off from Washington by attacking 3 Mile Island. If things go well
for Russia today, the Spetsnaz could begin their three-stage annex of
Washington tommorow.&lt;br&gt;RSGB: 24 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 3 &lt;i&gt;(-2)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 23:&lt;/b&gt; Russia won all of their engagements (save for the raid
on Ft. Campbell), stifling the U.S. and European presence in the
American south. Today sees Russia defending multiple attacks out of
Springfield, while trying to take it themselves. The Europeans have a
single engagement, attempting to retake Arrabida from the Spetsnaz in
western Europe.&lt;br&gt;RSGB: 23 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 11 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 5 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 22:&lt;/b&gt; Christmas Day saw Russia securing the vital Maxwell air
base. Today, the JSF are finally able to defend Copenhagen, possibly
leading to a campaign in Europe... time will tell. Detailed report to
follow.&lt;br&gt;RSGB: 21 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 6&lt;i&gt; (-2)&lt;br&gt;&lt;br&gt;&lt;/i&gt;&lt;b&gt;TURN 21: &lt;/b&gt;Europe is dealt quite a blow, and has lost all their
prescense in the U.S. There is a new SPZ-Euro front at Wiltermarsch,
just south of the U.S. foothold in Copenhagen. Detailed report to
follow.&lt;br&gt;RSGB: 19 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12&lt;i&gt; (-3)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 8 &lt;i&gt;(+1)&lt;br&gt;&lt;br&gt;&lt;/i&gt;&lt;b&gt;TURN 20: &lt;/b&gt;Europe's footprint in America grows. Detailed report to follow.&lt;br&gt;RSGB: 17 &lt;i&gt;(-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 15 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 19: &lt;/b&gt;Some shuffling but everything still looks familiar... Detailed report to follow.&lt;br&gt;
RSGB: 19 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 13 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 18: &lt;/b&gt;Much of the same... Detailed report to follow.&lt;br&gt;RSGB: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 17: &lt;/b&gt;Deja vu. Detailed report to follow.&lt;br&gt;
RSGB: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;
&lt;b&gt;&lt;br&gt;
TURN 16: &lt;/b&gt;The Russian's primary frontline was an attack on
Okefenokee out of JFK. This attack was successful, which means that the
JSF attack on JFK out of Maxwell air base did not secure them the
territory even though the Russian attack on Maxwell failed as well.
Furthermore, since the attack on U.S.S. Reagan Seabase by the Euros
originated from "nowhere", the JSF did not receive the defensive spoil
of Glen Albyn. They did, however, win at Pascagoula against the
Russians to gain more ground in their occupied south. Meanwhile, the
Spetsnaz successfully defended both Shenandoah Valley and Chattanooga
to receive Pamlico as a defensive spoil from the EF, though they failed
to defend against the raid on Ft. Campbell so will be without army
support in the U.S. for the near future. Today sees the Europeans making another doomed attack on the Reagan
seabase, while trying to regain a foothold in America with the front
lines of SPZ-held Okefenokee and Arrabida colliding. Also colliding are
the frontlines between the JSF-held Maxwell airbase and the
Russian-held JFK. The Americans are also attempting to take Chattanooga
out of Maxwell.&lt;br&gt;RSGB: 20 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12&lt;i&gt; (-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;i&gt; (+1)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;N.B. Insight on this turn report was kindly provided by TThomaso &lt;a href="http://forums.ubi.com/eve/forums/a/tpc/f/1111056417/m/4441077517"&gt;here&lt;/a&gt;.&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 15: &lt;/b&gt;The Russians were finally able to best the Americans at
JFK Space Centre, which should help solidify their position in the
southern U.S. They also were finally able to move into Thessaly after
winning there for three straight turns. The JSF lost at their primary
frontline of Ft. Levski, so they did not receive Okefenokee even though
they won the engagement against the Euros. Meanwhile, the EF took
Pamlico back from the Russians but were unable to secure Maxwell
airbase from the JSF. Today we are seeing many colliding frontlines
resulting in mostly assault battles as opposed to conquests. The Euros
are making a suicide assault on the U.S.S. Reagan Seabase. They are
also trying to knock out the Spetsnaz' army support out of Ft. Campbell
by raiding it from Pamlico while also harassing the Russian held
territories of Shenandoah Valley and Chattanooga. The Spetsnaz, on the
other hand, are trying to secure Okefenokee which would isolate
Pamlico, nullifying any victories from there while simultaneously
attempting to secure Maxwell air base from the Americans. The JSF are
fighting outward from the isolated territory of Maxwell trying to
retake JFK and Pascagoula from the Russians. Needless to say, where the
primary frontlines fall may make or break any of the three factions
this turn.&lt;br&gt;
RSGB: 19 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 6 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;
&lt;br&gt;&lt;b&gt;TURN 14:&lt;/b&gt; Both the Spetsnaz and the JSF lost against each other
on their primary colliding frontlines of JFK and Ft. Levski,
respectively. This means that the Euros were able to keep both Thessaly
and Okefenokee even though they lost in these engagements. However,
their failed attacks on Chattanooga and Shenandoah Valley let Russia
take Pamlico as a defensive spoil. Today sees the Euros trying to
capitalize on their reprieve at Oke by attempting to steal the Maxwell
air base from the Americans and fighting northward into Pamlico against
the Russians. Meanwhile the JSF are attempting to take Oke out of JFK
while fighting the colliding frontline of JFK/Levski against SPZ (a risky
endeavour). The Russians will fight for Thessaly again.&lt;br&gt;
RSGB: 18 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 13: &lt;/b&gt;The Euros were able to gain more ground in the U.S. by
taking Pamlico from the Russians. While the Americans were successful
in Okefenokee which should have pushed the Europeans out of America,
they lost on their &lt;a href="http://forums.ubi.com/eve/forums/a/tpc/f/1111056417/m/5581044217"&gt;primary frontline&lt;/a&gt;
of Ft. Levski so they did not receive the territory, and are making
another attempt today. They did repel the SPZ and EF attacks at JFK and
Maxwell to retain those isolated territories in the south. Russia won
at Thessaly but lost at their primary frontline of JFK, so must
fight in Thessaly again today. The EFEC is trying to branch out from
Pamlico to take Shenandoah Valley and Chattanooga from the Russians,
however they will find stiff resistance from the bear as it has both
air and ground supports. The JSF are seeking to retake Okefenokee which
would isolate the Euros and send them packing. The frontlines of JFK
and Ft. Levski are colliding again.&lt;br&gt;RSGB: 17 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 15&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 12: &lt;/b&gt;Russia definitely celebrated with a little too much
vodka after turn 10 because turn 11 saw them give back all of their
gains. They lost to the Euros in Okefenokee and Matera, and the
Americans at JFK. They successfully defended Pascagoula and
Chattanooga, but the JSF were able to disable army support out of Ft.
Campbell. The JSF pounded the Euros at U.S.S. Reagan Seabase by a
margin of nearly 6 to 1. Today is another day with many encounters with
the Europeans trying to extend northward into the U.S. at Pamlico by
taking it from the Russians while trying to secure air support in the
region by taking Maxwell from the Americans.&amp;nbsp; The JSF are trying to
retake the lost territory of Okefenokee from the Euros while making a
risky play on Ft. Levski army base in east Russia from their isolated
territory in the south. Meanwhile, the Spetsnaz have launched a
counter-offensive, colliding the front lines. Of course, Thessaly is
once again being taken back by the Russians after losing it to Europe
at Matera.&lt;br&gt;RSGB: 18&lt;i&gt; (-3)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7 &lt;i&gt;(+1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 11: &lt;/b&gt;Russia continues its campaign of world domination.They
defended the JSF raid on Grissom, ensuring air dominance in the region.
They also defended the European attacks on Pamlico and JFK, taking
Okefenokee as a result. Furthermore, they drove back the JSF attacks on
Pascagoula and Ft. Campbell and took control of Chattanooga. They also
retook Thessaly and will be fighting again for Matera. The JSF defended
the EF attack on Maxwell and retain the territory even though it is now
surrounded by bears. They are launching several attacks from there (on
Pascgaoula, Chattanooga, and JFK). They are also attempting to raid Ft.
Campbell. The Euros are trying to take Okefenokee from the Russians out
of Arrabida while making a doomed attempt on the Americans posted at
U.S.S. Reagan Seabase.&lt;br&gt;
RSGB: 21 &lt;i&gt;(+3)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &lt;i&gt;(-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 6 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;
&lt;br&gt;&lt;b&gt;TURN 10: &lt;/b&gt;The Spetsnaz beat back the American attack at
Carpathia, receiving Pascagoula for their efforts. The EF (once again)
defended Matera and received Thessaly from the Ruskies (which SPZ will
no doubt promptly take back today). The Americans defeated the raid on
Maxwell Air force base and the conquest of Chattanooga by the European
agressors. The Russians beat the Euros in Shenadoah Valley and received
Pamlico in return. Today, the JSF are making an attempt at raiding
Grissom, while simultaneously taking Ft. Campbell and Pascagoula, all
out of Chattanooga. The Euros using Okefenokee as a staging ground,
attempting to take Maxwell from the JSF while attacking the Russians to
the north and south at Pamlico and JFK, respectively.&lt;br&gt;RSGB: 18 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 9:&lt;/b&gt; The Euros were able to take Pamlico from the JSF, but
lost at Maxwell Air base and JFK. They were able to retain Okefenokee
however, and have now launched a raid on Maxwell and are attempting to
take Chattanooga from the JSF. The Russians retook Thessaly and again
are attacking in Matera. The JSF are attacking Russian soil in
Carpathia from out of Pacagoula. The JSF failed to retake Shenandoah
from the Spetsnaz, and now the EF are having a go. &lt;br&gt;&lt;i&gt;&lt;/i&gt;RSGB: 17 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 8 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 8: &lt;/b&gt;Russia successfully drove off the JSF raiders at
Grissom, retaining their air support in the northern U.S. and also
defended Ft. Campbell, receiving Shenandoah Valley in return. The
Europeans reestablished a foothold in America at Okefenokee while
defending (once again) the Russian attack on Matera to receive Thessaly
(which the Spetsnaz will no doubt retake again today). The remaining
engagements are being fought in the United States, with the JSF
attempting to retake Shenandoah from SPZ while raiding Ft. Campbell
army base. The EFEC have launched a risky three-pronged attack out of
Okefenokee targeting the JSF in Pamlico and Maxwell and the SGB at JFK
Space Centre. A loss in any three of these encounters will nulllify
victories in the remaining two and push them back off the continent.&lt;br&gt;RSGB: 16 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 9&lt;i&gt; (-2)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 7: &lt;/b&gt;In the closest call yet, the JSF defended Maxwell Air
base by a single point (1430 to the EF's 1429). They also successfully
defended Pamlico and received Okefenokee in return. The Spetsnaz were
finally able to retain control of Grissom Air base and received Ft.
Campbell for their efforts. They also took back Thessaly again. Today,
the JSF are raiding Grissom to disable the Russian's air support while
trying to take back Ft. Campbell and defending Okefenokee from a
European attack. Russia and Europe are again fighting in Matera. As the
Americans pushed the Euros out of America, the Russians received JFK
Space Centre back by default due to its isolation.&lt;br&gt;RSGB: 16 &lt;i&gt;(+3)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &lt;i&gt;(-3)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 11&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 6: &lt;/b&gt;While the Euros were successful in their raids on
Maxwell Air base and Ft. Campbell Army base; they encountered stiff
resistance from the JSF in Shenandoah and Chattanooga and were pushed
back to Okefenokee, forfeiting Pamlico back to the Americans. The
never-ending tug of war over Matera/Thessaly continued, with Europe
defending Matera yet again to set the stage for Russia's retaking of
Thessaly today. Another case of history repeating was the Spetsnaz
repelling the JSF from Rondane to take control of Grissom, which is
under contention again today. In the southern U.S., the EF is
attempting to take Pamlico back and secure Maxwell air base to aid
their campaign in the region. No overall change in territory count.&lt;br&gt;
EFEC: 15 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 11&lt;br&gt;
&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 5: &lt;/b&gt;Europe and JSF together pushed the Russians out of
America, winning in JFK and Grissom respectively. Europe also took
Pamlico from the Americans, but lost at Maxwell Air Base. The Russians
once again retook Thessaly from the EF. Today, the expanded European
campaign in America is underway with multiple raids at Maxwell and Fort
Campbell ongoing while they attempt to take Shenandoah and Chattanooga.
The Spetsnaz are trying yet again to take Matera from the Euros while
they defend Rondane from the JSF out of Grissom.&lt;br&gt;EFEC: 15&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 11&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 4: &lt;/b&gt;Russia was unsuccessful yet again in Matera, forfeiting
Thessaly for the second time to the Euros. Fortunately, they repelled
the JSF from Rondane and took control of Grissom again. They were
unsuccessful in Pascagoula, though JSF were not given the attacking
territory of Carpathia. The Europeans seized Okefenokee from the JSF
and are using it as a staging area in the region attempting to take
Maxwell Air Base and Pamlico from the Americans and JFK from the
Russians. The Russians must defend Grissom again and try to retake
Thessaly.&lt;br&gt;
RSGB: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 14&lt;i&gt; (+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 11 &lt;i&gt;(-2)&lt;/i&gt;&lt;br&gt;
&lt;br&gt;&lt;b&gt;TURN 3:&lt;/b&gt; Surprisingly, the JSF were successful in retaking
Grissom Air Base from the Russians. However, they lost JFK to the bear.
The Russians also had success on their homeland, retaking Thessaly from
the European invaders. Europe also retook home ground from the
Americans at Arrabida, meanwhile the JSF have landed in Northern Europe
at Copenhagen. Continuing their offensive, the JSF are seeking a
foothold in northern Russia as well, at Rondane; while defending
attacks from both opposing forces in the southern U.S. at Pascagoula
(vs Rus) and Okefenokee (vs. Euro). The Spetsnaz are once again
attempting an incursion into southern Europe at Matera.&lt;br&gt;RSGB: 14&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;EFEC: 12 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 2: &lt;/b&gt;The Europeans were unsuccessful in landing at the U.S.S.
Reagan Seabase, however, the JSF did not receive the attacking
territory of Glen Albyn. The JSF defense of Okefenokee awarded them
Arrabida in western Europe. Meanwhile the Euros were successful in
their defense of Matera and received Thessaly in return. The Spetsnaz
successfully defended Rondane from the Americans and received the
defensive spoils of Grissom Air Force base, which is now under JSF
attack. The JSF is also attacking Europe at Copenhagen and defending
Arrabida from the EF, while the Russians attempt to retake Thessaly and land in
America at the JFK Space Centre. No change in overall territory count.&lt;br&gt;EFEC: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 13&lt;br&gt;&lt;b&gt;&lt;br&gt;WAR 2, TURN 1 &lt;i&gt;(December 5, 2020)&lt;/i&gt;&lt;/b&gt;&lt;b&gt;:&lt;/b&gt; The stage is set
for the second World War III. Each faction has their initial 13
territories including the capital cities of Washington, D.C. (JSF),
Paris, France (EFEC), and Moscow, Russia (RSGB). Victory conditions are
set at 30 territories &amp;amp; 2 capitals. Russia is on the offensive in
southern Europe, attemping to take Matera. The JSF are making an
attempt at gaining a foothold in Northern Russia at Rondane. The Euros
are attempting to take and hold the U.S.S. Reagan Seabase in the
northeastern U.S.as well as Okefenokee in the south. &lt;i&gt;&lt;b&gt;Who shall be declared victorious in the SecondWar?&lt;/b&gt;&lt;/i&gt;&lt;br&gt;EFEC: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 13&lt;br&gt;&lt;u&gt;&lt;b&gt;&lt;br&gt;Regarding the FirstWar&lt;/b&gt;&lt;/u&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;font size="4" color="blue"&gt;The FirstWar is over and EFEC has been declared the victor...&lt;/font&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/6761009017"&gt;QuidProKuo, the EndWar community manager wrote&lt;/a&gt; -&lt;br&gt;&lt;br&gt;After careful consideration the EndWar dev team has decided to bring
the First War on the Xbox 360 to a conclusion. We’ll be doing this by
changing the victory conditions from 30 territories and three capitals
to 30 territories and only two capitals. This will make the European
Federation Enforcer Corps the official winner of the First War.
Congratulations guys!&lt;br&gt;&lt;br&gt;We’re doing this so that we can get as
many people as possible back into playing EndWar over the upcoming
weekend when we start up the second war. We know there has been some
frustration with people replaying the same territories over and over
again and this is the best way to get EndWar players facing each other
on new territories. &lt;br&gt;&lt;br&gt;We hope the Spetsnaz Guard Brigade players
understand why we went with this decision and want to assure all EndWar
gamers that during the entire First War we were completely hands-off
with the TOW system. Everything that has happened in the TOW up till
now has been fully automated by the TOW system.&lt;br&gt;&lt;br&gt;The end of the
First War will be followed by a 24 hour EndPhase. This will give
everyone a chance to check out how the war unfolded using the Theater
of War viewer at &lt;a href="http://www.endwargame.com/tow" target="_blank"&gt;www.endwargame.com/tow&lt;/a&gt;.
The second war will be starting shortly after the EndPhase. All
battalion experience levels, ranks, and upgrades will be kept. If you
have any questions, feel free to post them on the forums.&lt;br&gt;&lt;br&gt;Most
importantly, the dev team would like to let each of you know that all
your feedback has been invaluable. EndWar has been incredibly fortunate
to have such a dedicated, passionate, and intelligent group of gamers.
Keep it up and keep on gaming!&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;u&gt;&lt;i&gt;&lt;b&gt;FirstWar timeline&lt;/b&gt;&lt;/i&gt;&lt;/u&gt;&lt;br&gt;&lt;br&gt;To view the entire FirstWar timeline, click &lt;a href="http://xenocidic.com/2008/12/04/tom-clancys-endwar-firstwar-timeline.aspx"&gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;&lt;i&gt;An update on my status - as of 2008-11-19, I`ve unlocked the Total War achievement - 100 2 v 2 TOW matches (I also happened to unlock Command &amp;amp; Control during TOW as well - not even realizing it as I went). Army of One was three days earlier. Current leaderboard rank is 81, with 82 wins 9 losses and battalion statistics indicate 139 wins, 25 losses, 1107 hostiles defeated, 62 casualties. Current rank Lt. General (10).&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;i&gt;By the end of the FirstWar, using&lt;b&gt; "Bravery and Discipline"&lt;/b&gt;,
the European Assault Battlegroup 28 and sacrificing 152 brave souls, I
defeated 2395 hostiles, fought 366 battles and won 304. The actual
leaderboard listed 167 wins and 25 losses (persistent rank 45). I would like to commend everyone I fought with and against - &lt;b&gt;good game &lt;/b&gt;all around.&lt;/i&gt;&lt;br&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;</description><category>Tom Clancy</category><category>Xbox 360</category><category>news</category><comments>http://xenocidic.com/2008/11/19/tom-clancys-endwar-current-theatre-of-war-status-xbox-360.aspx#Comments</comments><guid isPermaLink="false">01996489-bfd5-458e-bfb3-d0e5cc98effa</guid><pubDate>Fri, 05 Dec 2008 05:30:00 GMT</pubDate></item><item><title>EndWar's FirstWar timeline - EFEC declared victorious</title><link>http://xenocidic.com/2008/12/04/tom-clancys-endwar-firstwar-timeline.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>&lt;b&gt;&lt;font size="4" color="blue"&gt;The FirstWar is over and EFEC has been declared the victor...&lt;/font&gt;&lt;/b&gt;&lt;br&gt;&lt;br&gt;&lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/6761009017"&gt;QuidProKuo, the EndWar community manager wrote&lt;/a&gt; -&lt;br&gt;&lt;blockquote&gt;After careful consideration the EndWar dev team has decided to bring
the First War on the Xbox 360 to a conclusion. We’ll be doing this by
changing the victory conditions from 30 territories and three capitals
to 30 territories and only two capitals. This will make the European
Federation Enforcer Corps the official winner of the First War.
Congratulations guys!&lt;br&gt;&lt;br&gt;We’re doing this so that we can get as
many people as possible back into playing EndWar over the upcoming
weekend when we start up the second war. We know there has been some
frustration with people replaying the same territories over and over
again and this is the best way to get EndWar players facing each other
on new territories. &lt;br&gt;&lt;br&gt;We hope the Spetsnaz Guard Brigade players
understand why we went with this decision and want to assure all EndWar
gamers that during the entire First War we were completely hands-off
with the TOW system. Everything that has happened in the TOW up till
now has been fully automated by the TOW system.&lt;br&gt;&lt;br&gt;The end of the
First War will be followed by a 24 hour EndPhase. This will give
everyone a chance to check out how the war unfolded using the Theater
of War viewer at &lt;a href="http://www.endwargame.com/tow" target="_blank"&gt;www.endwargame.com/tow&lt;/a&gt;.
The second war will be starting shortly after the EndPhase. All
battalion experience levels, ranks, and upgrades will be kept. If you
have any questions, feel free to post them on the forums.&lt;br&gt;&lt;br&gt;Most
importantly, the dev team would like to let each of you know that all
your feedback has been invaluable. EndWar has been incredibly fortunate
to have such a dedicated, passionate, and intelligent group of gamers.
Keep it up and keep on gaming!&lt;br&gt;&lt;br&gt;&lt;/blockquote&gt;To view the current war's status and timeline, visit &lt;a href="http://endwar.xenocidic.com"&gt;http://endwar.xenocidic.com&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;u&gt;&lt;i&gt;&lt;b&gt;FirstWar timeline&lt;/b&gt;&lt;/i&gt;&lt;/u&gt;&lt;br&gt;&lt;i&gt;&lt;/i&gt;&lt;br&gt;Victory conditions amended to 30 territories &amp;amp; 2 capitals: Europe declared victorious.&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 31: &lt;/b&gt;The previous evening, the front lines of Grissom and Rondane repelled themselves yet again. Europe was victorious in Washington and Brenner Pass which would have given them Mahilyow, but an armistice agreement was reached between the two remaining factions, so no territories changed hands into the final turn when the victory conditions were changed.&lt;br&gt;EFEC: 30 (2 capitals) &amp;nbsp;&amp;nbsp;&amp;nbsp; RSGB: 9 (1 capital) &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 0&lt;br&gt;&lt;b&gt;&lt;br&gt;
&lt;/b&gt;&lt;b&gt;TURN 30: &lt;/b&gt;Has the bear finally come out of hibernation? Russia
took back Carpathia from the Euros, cutting off their conduit to the
U.S. from southeast Russia. The colliding front lines at
Grissom/Rondane repelled eachother yet again. The JSF were contained in
Washington. Today, Russia attempts to strike into the heart of blue
territory with an attack on Brenmer Pass out of their recently
re-acquired Mahilyow.&lt;br&gt;EFEC: 30 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 9 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 0&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 29: &lt;/b&gt;With Washington firmly in hand, EFEC commanders turned
their eyes to the eastern front dividing Europe and Russia. However,
the Spetsnaz having been waiting for this moment, performed well in
their attack on Mahilyow, retaking the critical territory in Belarus
which had been held by Europe since turn 6. The colliding fronts at
Rondane and Grissom repelled eachother. The Americans attempted to
retake Washington by sieging it without air or ground support, but the
Euros held the capital by a margin of nearly 2 to 1. Today, the
Russians attempt to move southward into Carpathia out of Sevastopol.
Fronts collide again at Grissom/Rondane. The JSF are sieging Washington
again, attempting to retake their lost capital.&lt;br&gt;EFEC: 31&lt;i&gt; (-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 8&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 0&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 28: &lt;/b&gt;Victory for Europe! While the Americans fought
valiantly in their last stand of the three-stage battle (losing by a
slim margin of 39), the European Federation flag has been flown on the
White House lawn and Washington is under EFEC occupation. &lt;b&gt;The JSF now
have the option to launch insurgencies in their capital city. &lt;/b&gt;Although
the JSF were successful in Shenandoah Valley; with their
command and control taken out, the territory stays blue. They were
unsuccessful at 3MI. While the Russians were successful in their attack
on Ft. Campbell, they were unsuccessful in Springfield which forfeited
Grissom Air Base and therefore Ft. Campbell as well, turning the entire
American continent blue. Now all eyes turn to Moscow as the EF seeks to
put an end to this war. Front lines are colliding at Grissom and
Rondane with the EFEC and the SPZ respectively attacking eachother from
those territories. The Russians are on the offensive at Mahilyow,
attempting an incursion into European territory.&lt;br&gt;EFEC: 32&lt;i&gt; (+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 7 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 0&lt;i&gt; (-1)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 27:&lt;/b&gt; The EFEC won part two of the three-part battle for
Washington seting the stage for a final siege upon D.C.&amp;nbsp; The JSF were
successful in their raid upon Ft. Campbell which disabled force recon
support in the northwest and they won in 3MI but as they did not push
the agressors out of their capital, they were not given the territory.
They were unsuccessful in Shenandoah Valley. The Russians were
successful in their landing at Grissom Air Base and are now attacking
Springfield and Ft. Campbell. The JSF are defending D.C. and making
another attempt to battle outwards at 3MI and SV. However, tonight they
could find themselves under European Federation occupation. The EF
commander was quoted as saying "Ready your breakfast and eat
hearty...for tonight...we dine in WASHINGTON!"&lt;br&gt;EFEC: 30 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 8&lt;i&gt; (+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 1&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 26: &lt;/b&gt;The EFEC has won the first of three engagements in
Washington, D.C. seeking to claim the U.S. capital for Europe. They
also squashed the JSF raid on the Reagan Seabase to solidify their
aerial support in the northeast and defended both 3 Mile Island (3MI)
and Shenandoah Valley (SV) from the Americans, continuing to isolate
the JSF command and control in D.C. The Russians won at Ft. Campbell
but because they were unsuccessful in their attack on Springfield, they
gave up the attacking territory of Grissom Air Base, thus forfeiting
the army base due to it being cut off from the SPZ supply line. Having
been pushed off the continent, the Spetsnaz are now making an attempt
to re-take Grissom from out of Rondane. The Americans are once again
attempting to fight out of their capital with assaults on 3MI and SV
and a raid at the newly blue Ft. Campbell army base. Stage 2 of the
three-stage attack on Washington is underway with an assault on the
capital. Will the JSF be extinguished this somber Thanksgiving weekend?
Stay tuned...&lt;br&gt;EFEC: 31 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 7&lt;i&gt; (-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 1&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 25: &lt;/b&gt;Having defended the American counter-attack at 3MI, the
European Federation has finally beaten a path into D.C. and are in
phase 1 of their 3 turn campaign on the capital city of Washington.
They also took the two SPZ-held territories of Shenandoah Valley and
Ft. Campbell, securing force recon support out of the army base to
assist in their offensive on the U.S. capital and meeting 1 of 2
victory conditions with 30 EF-held territories . The Russians, not
willing to leave the continent without a fight, have re-taken Grissom
Air Base out of Rondane and are attempting to use the base as a staging
area to re-establish their prescence in the Northern U.S. with
incursions into Ft. Campbell and Springfield. The JSF have taken a page
from the playbook that claims "the best defense is a good offense" and
are attempting a raid on the Reagan Seabase to disable the European air
support in their capital, while simultaneously attempting to retake
Shenandoah Valley and Three Mile Island. As of this report, the EFEC
leads in Washington - will Black Friday come to be known as the day
that the Americans were defeated in their capital by the European war
machine? Only time will tell...&lt;br&gt;EFEC: 30 &lt;i&gt;(+1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 8 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 1&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 24:&lt;/b&gt; The unstoppable force that is the European Federation
Enforcer Corps continues to roll northward through the United States,
successfully defending Okefenokee and Chattanooga from the JSF and
snatching the last American non-capital territory of Pamlico. The
Spetsnaz repelled the American offensive on Shenandoah Valley but the
attack originated from the capital so no defensive spoils were to be
had. Meanwhile, the Russians faltered in Springfield (even with the
advantage of three off-map supports to the Euro's two) and gave up the
attacking territory of Grissom Air Base, handing the EF complete air
dominance in the region save for D.C. The JSF raid victories in Ft.
Campbell and Maxwell AFB surely do little to warm American hearts on
this demoralizing Thanksgiving as they watch their continent turn to
blue. In fact, disabling the Russian's army support only serves to
soften the way for the Europeans in mopping up the remaining green in
central U.S. with help from the new air support out of Grissom as they
move to annex Washington. Once again, the day's battles will occur
exclusively in North America, with the JSF attempting to fight an
uphill battle out of D.C. into the EF's 3 Mile Island while the
Russians make a final attempt to salvage their once intimidating
prescence in the West by retaking Grissom Air Base in the north while
the Euros move in from the south to secure the remaining SPZ
territories of Shenandoah Valley and Fort Campbell.&lt;br&gt;EFEC: 29&lt;i&gt; (+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 9&lt;i&gt; (-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 1 &lt;i&gt;(-1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 23: &lt;/b&gt;Victory bells sound in Europe as they secure the
largest 1-day advance since the start of the war! Their win in
Okefenokee cut off the JSF line of attack to Arrabida (the only
territory the blues lost in), resulting in the territory to being
returned to the EF all the same for a flawless turn. The wind has been
taken out of the Russian sails as well, with them losing all their
engagements incuding a punishing 3 to 1 defeat at the Reagan Seabase
and a loss in 3MI which gave up the attacking territory of Springfield
and returned Copenhagen to the European hands. The JSF is making a last
ditch effort to reclaim some of their homeland with an attack on the
Russians at Shenandoah Valley, while staging a lightning raid on Ft.
Campbell. They are also attempting to take back the territories
recently acquired by the EFEC at Okefenokee, Chattanooga,&amp;nbsp; most notably
the Maxwell Air Base which is crucial to the European campaign in the
region. Meanwhile, the Spetsnaz are making an attempt to restore their
line towards Washington, D.C. with an attack on the recently forfeited
territory of Springfield held by the EF. The Europeans are seeking to
extinguish the second-last remaining JSF territory of Pamlico and
surround the American capital city. Once again, all battles are being
fought in the U.S.&lt;br&gt;&lt;b&gt;TURN 23 ADDENDUM: &lt;/b&gt;It should be noted that the Maxwell Air Base
engagement is a raid, so no territory will change hands, but it would
disable the European air support from the base, possibly softening
their offensive.&lt;br&gt;EFEC: 27 &lt;i&gt;(+5)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 10&lt;i&gt; (-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JFC: 2 &lt;i&gt;(-3)&lt;/i&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 22: &lt;/b&gt;Europe achieved victory on most fronts, most
significantly their assault on Maxwell Air Base, depriving the
Americans of their air support on the entire continent save for Pamlico
and D.C.. The Russians came close to winning their 5th conquest attempt
on Washington D.C., and were winning for most of the day but ended up
losing by 119 (admittedly representing an improvement from their last
attempt). The Euros successfully defended JFK and Arrabida, but lost
their attack on Okefenokee so that territory stays with the JSF. The EF
also defended the Reagan Seabase from the Russians and were finally
given their defensive spoils, namely 3 Mile Island which should give
them a chance at taking the U.S. capital if they push back the Russian
counter-offensive from Springfield. Today's battles are exclusively
being fought in the United States. For some reason, the Russians have
decided to raid the Reagan Seabase which could deprive the EFEC of
crucial air support in any potential campaign on Washington. The
southern U.S. has erupted in many battles as the European Federation
attempts to suffocate the JSF and continue to chip away at their
territory count while they contend with Russia in the north.&lt;br&gt;EFEC: 22 (+2) &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 12 (-1) &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 5 (-1)&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 21: &lt;/b&gt;If anyone ever doubted that an individual commander can
turn the tides of war, yesterday's battle in Copenhagen surely squashed
those doubts with the Spetsnaz taking it from the Euros by a mere 2
wins (2427 to 2425). The Russians also handily took 3MI and Shenandoah
Valley from the Americans, leaving the JSF with the lowest territory
count since the start of this war. The JSF retook Okefenokee from the
Euros and are making another attempt assaulting Arrabida but now have
to contend with them in their newly acquired territory in the southern
U.S. at JFK Space Centre which is the origin of the EFEC assault on
Maxwell Air Force Base. This is the least of their concerns as Russia
is making a 5th attempt at Washington, D.C. while simultaneously
attempting to take the U.S.S. Reagan Seabase from the Euros to secure
the air support from the offshore carrier.&lt;br&gt;EFEC: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 6 &lt;i&gt;(-2)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 20: &lt;/b&gt;JSF successfully defended D.C. from the Russians,
however it was the slimmest margin (+151) of the 4 attempts by the bear
on the U.S. capital. The Euros defended the U.S.S. Reagan Seabase by a
huge margin of 2 to 1, however once again they did not receive the
attacking territory for their efforts. The JSF narrowly defended
Pascagoula, giving them a territory in Russia for the first time in the
nearly three-week war. The EFEC has pushed the Americans out of
Arrabida once again to make another attempt at Okefenokee while
simultaneously attacking JFK Space Centre to attempt to seize control
of the critical airbase which has proved to be a hurdle in the
aforementioned territory. Although Europe was successful against the
Russians in Sevastopol, the new JSF prescence in Eastern Russia has cut
off their line of attack, so the territory remains with the SPZ by
default.&lt;br&gt;EFEC: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 11 &lt;i&gt;(-1)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 8&lt;i&gt; (+1)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 19: &lt;/b&gt;&lt;i&gt;2008-11-22 7:15 PM EST &lt;/i&gt;- The Euros are
successfully defending both Reagan Seabase by a margin of over 1800 and
Arrabida by about 500. The battle for Washington, D.C. rages on,
currently the JSF hold a slim lead of about 175 over the Spetsnaz. In
Eastern Russia, the EFEC is slightly ahead (~100) in the battle for
Sevastopol and their assault on the western U.S. is proving fruitful as
they are leading by about 150. Everything except Reagan is too close to
call&lt;b&gt;.&lt;br&gt;(START)&lt;/b&gt; The Americans reclaim Okefenokee giving them another
chance at an attempt to land at the west coast of Europe, meanwhile the
EFEC captured the critical territory of Carpathia giving them access to
Moscow in the north and JSF held Pascagoula on the US West coast.. The
SPZ has taken 3MI and have launched another attack at the Euro-held USS
Reagan seabase. Even though the Euros successfully defended Copenhagen
from the SPZ, they were not given the attacking territory of
Springfield (?) so no change in territories occured this turn. For the
4th time, the Russians are making a charge for the U.S. capital.&lt;br&gt;EFEC: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 18: &lt;/b&gt;The deadly tug-of-war continues as the Europeans take a
territory each off the JSF and the SPZ to reclaim their losses of the
previous day and begin a new campaign the U.S. at Okefenokee. The
Russians took Springfield from the Americans to put them back on the
offensive at 3 Mile Island while the JSF attempt to reclaim Shenandoah
from them.&lt;br&gt;EFEC: 20 (+2) &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7 &lt;i&gt;(-2)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 17: &lt;/b&gt;Both the JSF and the SPZ bested the Euros this turn,
though only the JSF gained ground as the Russians gave up their gains
to the JSF in other battles.&lt;br&gt;EFEC: 18 &lt;i&gt;(-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 9 &lt;i&gt;(+2)&lt;/i&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;&lt;/b&gt;&lt;b&gt;TURN 16:&lt;/b&gt; JSF successfully repelled the attack on DC, taking back
3 Mile Island in the exchange, but lost to the Euros to be pushed back
to their continent. EFEC gained more ground, taking two territories at
the expense of the Russians and now must hold their new ground in the
USA at Okefenokee. EFEC prepares to continue their conquest in Eastern
Eurasia, seeking a corridor north to Moscow and east across the
Pacific. The SPZ have launched an attack in Northern Europe, attempting
once again to gain control of Copenhagen. Battles between the JSF and
the Spetsnaz are raging all across the Northeastern United States.&lt;br&gt;EFEC: 20 &lt;i&gt;(+2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; RSGB: 12 &lt;i&gt;(-2)&lt;/i&gt; &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 7&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 15: &lt;/b&gt;&lt;i&gt;2008-11-19 02:05 EST: &lt;/i&gt;EFEC will defend USS Reagean from the SPZ by a
margin of ~1700 &lt;strike&gt;(which should give the EFEC 3 Mile Island and a road
into Washington)&lt;/strike&gt;, JSF will defend Washinton from the SPZ by
approximately 400 as well giving them &lt;strike&gt;Shenandoah Valley&lt;/strike&gt; 3 Mile Island. EFEC is set to
take Vlore with a current spread of around 60 which
would &lt;strike&gt;give the Euros access to the Western seaboard of the United
States and&lt;/strike&gt; hopefully provide an avenue for a jog northward to Moscow. &lt;strike&gt;JSF is also currently winning Arrabida by a slim margin of 30, if this holds they will have a foothold in Europe.&lt;/strike&gt;
EFEC has pulled ahead by about 30 in their defence of Arrabida - if the
the JSF attack fails, the Euros would be back in the Eastern USA and
have three possible routes towards D.C.&lt;br&gt;&lt;b&gt;(START) &lt;/b&gt;The JSF are once again defending Washington DC as the
Russians have launched their initial conquest of the American capital.
Not to be outdone, the EFEC have launched a strike upon the continent
as well seeking to wrest control of the Reagen Seabase from the
communist invaders. Only a slight change in territories occured (+1
RSGB -1 JSF).&lt;br&gt;EFEC: 18 &amp;nbsp;&amp;nbsp;&amp;nbsp; RSGB: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 14: &lt;/b&gt;Last turn was somewhat shortened due to the "cease fire"
agreement. EFEC held strong, and both the Euro's and the Ruskies took
new territories in America which had the result of lowering the JSF
territory count.&lt;br&gt;EFEC: 18 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 8&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 13:&lt;/b&gt; Europa continues its campaign of global domaination, taking
two territories to penetrate the front lines of both America and Russia. &lt;i&gt;Note: This turn was plagued by a database hiccup, so it was a shortened turn after a backup was restored.&lt;/i&gt;&lt;br&gt;EFEC: 18 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 11 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 10&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 12: &lt;/b&gt;The bear, having been provoked, rears its vicious head and
roars, taking back 3 territories and sending JSF back down to the
lowest rung of the ladder.&lt;br&gt;EFEC: 16 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 10&lt;br&gt;&lt;br&gt;&lt;b&gt;Turn 11:&lt;/b&gt; EFEC comes back with a vengeance, retaking 3 territories from
Russia while JSF snags one from the communists nearly entirely
reclaiming its western homeland. Has the bell tolled over Moscow?&lt;br&gt;EFEC: 18 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 11 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 10&lt;br&gt;&lt;br&gt;&lt;b&gt;Turn 10:&lt;/b&gt; JSF continues to claw back its lost ground as EFEC and RSGB continue their battle over Europe and Russia.&lt;br&gt;EFEC: 15 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 10&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 9: &lt;/b&gt;EFEC has been pushed back somewhat. JSF remains static, with RSGB picking up 3 extra territories.&lt;br&gt;
EFEC: 17 &amp;nbsp;&amp;nbsp;&amp;nbsp; RSGB: 14 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 8&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 8:&lt;/b&gt; Russia's slide continues as they lost two territories last turn! For Europa!&lt;br&gt;EFEC: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 11 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 8&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 7: &lt;/b&gt;EFEC is winning the war with JSF becoming increasingly marginalized.&lt;br&gt;EFEC: 19 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;JSF: 7&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 6: &lt;/b&gt;The
European Federation Enforcer Corps turns up the heat, taking four
territories from Russia to place them in a neck and neck race for world
domination.&lt;br&gt;RSGB: 16 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 16 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 7&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 5: &lt;/b&gt;Russia`s warmachine appears unstoppable as it takes three territories and begins its conquest on JSF`s capital city.&lt;br&gt;RSGB: 20 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 12 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 7&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 4:&lt;/b&gt; Europe takes a step back as, handing a territory to each of Russia and the USA.&lt;br&gt;RSGB: 17 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 9&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 3: &lt;/b&gt;JSF loses more ground to both the Russians and the Euros.&lt;br&gt;RSGB: 16 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 15 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 8&lt;br&gt;&lt;br&gt;&lt;b&gt;TURN 2:&lt;/b&gt; Russia takes an early lead, snagging two territories from the JSF.&lt;br&gt;RSGB: 15 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 11&lt;br&gt;&lt;b&gt;&lt;br&gt;TURN 1 (November 4, 2020): &lt;/b&gt;The
stage is set. Each faction holds 13 territories and their respective
capitals of Moscow in Russia (RSGB), Paris in Europe (EFEC) and
Washington, D.C. in the USA (JSF).&lt;br&gt;RSGB: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp; EFEC: 13 &amp;nbsp;&amp;nbsp;&amp;nbsp; JSF: 13&lt;br&gt;&lt;br&gt;&lt;br&gt;After the FirstWar, &lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/9911049017"&gt;QuidProKuo described&lt;/a&gt; some of the new measures that Ubisoft would implement going forward -&lt;br&gt;&lt;br&gt;&lt;blockquote&gt;&lt;b&gt;Server Side Patch to Address Cheating in Theater of War &lt;/b&gt;&lt;br&gt;&lt;br&gt;In an
attempt to curb cheating in the online Theater of War (TOW) mode, the
dev team has implemented a number of server-side changes to the TOW
rules (changes are for both PS3 and X360 versions of EndWar):&lt;br&gt;&lt;br&gt;1.Matches
that last less than 3 minutes will no longer be counted in the TOW.
This is to prevent people from logging into the game and losing on
purpose.&lt;br&gt;2.The Theater of War status will have a 30-minute delay before being displayed at &lt;a href="http://www.endwargame.com/tow" target="_blank"&gt;www.endwargame.com/tow&lt;/a&gt; and on the in-game TOW browser.&lt;br&gt;3.The XML TOW feed will now display percentages instead of the exact score in territories. (With 30-minute delay)&lt;br&gt;4.The
victory bar in the in-game TOW browser will no longer be locked at
50/50 and will display accurate percentages on each territory. (Also
with a 30-minute delay.)&lt;br&gt;&lt;br&gt;This sever side patch will also revise
victory conditions in TOW and make it so that one faction only needs to
secure 2 capitols and 30 territories to win. &lt;br&gt;&lt;/blockquote&gt;&lt;br&gt;As to my own efforts in the FirstWar, using&lt;b&gt; "Bravery and Discipline"&lt;/b&gt;,
the European Assault Battlegroup 28 and sacrificing 152 brave souls, I
defeated 2395 hostiles, fought 366 battles and won 304. The actual
leaderboard listed 167 wins and 25 losses (persistent rank 45). I would like to commend everyone I fought with and against - &lt;b&gt;good game &lt;/b&gt;all around.&lt;br&gt;</description><category>Tom Clancy</category><category>Xbox 360</category><category>news</category><comments>http://xenocidic.com/2008/12/04/tom-clancys-endwar-firstwar-timeline.aspx#Comments</comments><guid isPermaLink="false">14d89947-84a7-4784-a320-bcd3d06f97f2</guid><pubDate>Fri, 05 Dec 2008 02:00:00 GMT</pubDate></item><item><title>Tom Clancy's EndWar gameplay FAQ - frequently asked questions</title><link>http://xenocidic.com/2008/11/17/tom-clancys-endwar-faq-frequently-asked-questions.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>&lt;center&gt;&lt;a target="_blank" href="http://endwargame.com"&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/ewforumheader.jpg" width="550" border="0"&gt;&lt;/a&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;Greetings fellow commanders! Today, I'm going to answer most of the frequently asked gameplay questions regarding &lt;i&gt;&lt;b&gt;Tom Clancy's EndWar&lt;/b&gt;&lt;/i&gt;. Feel free to ask any questions I might have missed in the comment section and I'll do my best to find the answer your question. Also please let me know of any errors you find or answer other frequently asked questions and I'll add them. Note: While I am playing on the &lt;b&gt;Xbox 360&lt;/b&gt; version, most of these answers will also apply to the PS3 (and eventually PC) version(s).&lt;br&gt;&lt;br&gt;&lt;b&gt;1. What's this Theatre of War all about?&lt;br&gt;&lt;/b&gt;"The Theater of War mode is an online persistent campaign of World
War III where thousands of players compete to lead their nation to
world domination. Your victories contribute to your faction’s overall war effort,
ultimately allowing it to move the frontline forward and come one step
closer to winning the war. You can fight alone or cooperatively
along with another human commander, bringing units from your respective
battalions and sharing command points, Uplink benefits, and supports. After each battle your surviving units gain ranks, and you can review and upgrade them in the barracks. At
the end of each day of fighting, territories are won or lost and new
fronts open and new battlegrounds become available. Watch the turn
report to hear the latest news from the front lines and check the
status of the war at &lt;a target="_blank" href="http://endwargame.com/tow"&gt;http://endwargame.com/tow&lt;/a&gt; to oversee your faction’s expansion or demise, and prepare for the next battle."&lt;span style="font-style: italic;"&gt;(&lt;a style="font-style: italic;" target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/8151008107"&gt;Source&lt;/a&gt;)&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;2. Is there a web-based Theatre of War viewer? What about more detailed stats about each individual map?&lt;/span&gt;&lt;br&gt;The web-based Theatre of War viewer is at &lt;a target="_blank" href="http://endwargame.com/tow"&gt;http://endwargame.com/tow&lt;/a&gt;. A dedicated fan of the game, Supad, has also deciphered Ubisoft's XML feed in order to give us dynamically updated win/loss details for each map, at &lt;a target="_blank" href="http://supad.net/endwar/stats/index.php5?gs=XBOX360"&gt;http://supad.net/endwar/stats/index.php5?gs=XBOX360&lt;/a&gt; &lt;span style="font-style: italic;"&gt;(note this site is not affiliated with Ubisoft, so visit at your own risk, see &lt;/span&gt;&lt;a style="font-style: italic;" target="_blank" href="http://forums.xbox.com/24069123/ShowPost.aspx"&gt;caveats here&lt;/a&gt;&lt;span style="font-style: italic;"&gt;)&lt;/span&gt;. I am also providing turn by turn reports in this Xbox.com Forums thread: &lt;a target="_blank" href="http://forums.xbox.com/23825041/ShowPost.aspx"&gt;http://forums.xbox.com/23825041/ShowPost.aspx&lt;/a&gt;. Another live XML viewer is available here: &lt;a href="http://www.endwar.h0b0.org/?" target="_blank"&gt;http://www.endwar.h0b0.org/?&lt;/a&gt;&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;3. Why did (insert faction here) seem to get a free territory that wasn't contested? Why did we lose the territory we were attacking from? Can you explain the TOW rules in a little more detail?&lt;/span&gt;&lt;br&gt;See the post by Kuldean, an EndWar developer &lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/5791010507"&gt;here&lt;/a&gt; for some more details on the peculiarities of the Theatre of War. Note that the rules of the TOW are subject to change at Ubisoft's discretion. &lt;span style="font-style: italic;"&gt;( &lt;/span&gt;&lt;a style="font-style: italic;" target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/5791010507"&gt;http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/5791010507&lt;/a&gt;&lt;span style="font-style: italic;"&gt; )&lt;/span&gt;&lt;br&gt;&lt;b&gt;&lt;br&gt;4. Why can't I upgrade my uplink to (air support/force recon) / What do the icons on the maps mean?&lt;br&gt;&lt;/b&gt;Certain off-map supports such as &lt;span style="font-style: italic;"&gt;Air strike &lt;/span&gt;and &lt;span style="font-style: italic;"&gt;Force recon &lt;/span&gt;can only be used when you have an air or army base nearby. When choosing a map, you will see an airplane icon if there is an airbase and a soldier icon for an army base. If there is a building icon, this indicates the map is in proximity to a capital city, so both contextual offmap supports will be available. &lt;span style="font-style: italic;"&gt;Electronic warfare &lt;/span&gt;is available on every map.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;5. I want to change my battalion / faction - what penalties will I incur?&lt;/span&gt; &lt;span style="font-weight: bold;"&gt;How do I change my faction?&lt;/span&gt;&lt;br&gt;If you change your battalion but stay within your faction, you will keep your upgrades and credits but all your unit ranks will be reset. If you change your faction (i.e. from JSF to RSGB or EFEC), you will be
completely reset and have to start over fresh (though you may get some
credit reimbursement). To change your faction, select "Change battalion" in the Barracks menu. The first option presented is which faction you wish to fight for.&lt;br&gt;&lt;b&gt;&lt;br&gt;6. Are the battlions reset in between each Theatre of War phase?&lt;/b&gt;&lt;br&gt;No - not at all. After the Theatre of War is completed the map is reset, but your battalion retains all of its ranks, upgrades, and credits earned. &lt;br&gt;&lt;br&gt;&lt;b&gt;7. How do I play in a 2v2 match? / I only want to play 1v1 but quick match puts me in a 2v2! also, How can I find fellow commanders from my faction for 2v2 matches?&lt;/b&gt; &lt;br&gt;If you use the "Quick match" feature, you may get automatically placed in a 1v1 or 2v2. In order to force the game to put you into a 1v1 or 2v2 you must select an individual map. Press "Start" to select the options and you can change it to either 1v1 or 2v2 according to your preference. Note there are several gamertags set up to help find commanders from a specific faction. For EFEC, send a friend request to "&lt;a target="_blank" href="http://live.xbox.com/member/EFEC"&gt;EFEC&lt;/a&gt;" and for RSGB, send a friend request to "&lt;a target="_blank" href="http://live.xbox.com/member/SPETSNAZ%20Russia"&gt;SPETSNAZ Russia&lt;/a&gt;". I'm not aware of a JSF tag at the present time. I control the EFEC account so if your friend request goes unanswered, feel free to drop me a line and remind me.&lt;br&gt;&lt;br&gt;&lt;b&gt;8. I am having trouble finding games in the Theatre of War. Is there any way to speed this up?&lt;/b&gt;&lt;br&gt;Personally I find it's often best to try using the "Quick match" feature at first, and then wait a few minutes in the map it puts you into. If you don't get opponents joining, try "quick match" again. If you still don't find opponents, consider queueing up manually into a map against the most populous opposing faction&lt;i&gt; (as of 11-17 the JSF is the most populated faction on the 360)&lt;/i&gt;. If you find yourself waiting for too long, quit out, and try quick match again. If you are on the most populated faction and find yourself always waiting for games, you might consider switching to a less populated faction.&lt;br&gt;&lt;br&gt;&lt;b&gt;9. I won a game in the Theatre of War but I did not receive credits for the victory! What gives?&lt;/b&gt;&lt;br&gt;This typically occurs in 2v2 matches when one of your opponents leaves very early in the match. You are not given credit for the match because you have been fighting 2v1+AI. You do, however, still have the ability to lose units ranks if they are killed (a bit of a one-sided equation). See more on this, or post your own experience about not receiving credits at the &lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/7321018207/m/7031016307"&gt;EndWar Technical Help forum&lt;/a&gt;.&lt;br&gt;&lt;b&gt;&lt;br&gt;10. There are some achievements for "killing" or not killing units. What is the difference between "downing" a unit and "killing" it? &lt;/b&gt;&lt;br&gt;You will notice that typically when you defeat an enemy unit, or have a unit defeated, they remain on the battlefield for a short period of time while a helicopter evacuates them. This unit is "downed" and if they are evacuated successfully, they will be available for use in future battles and retain their rank and any XP earned in that battle will be credited to them. If you command your units to continue firing on this unit, it can be killed entirely. When units are killed they lose their rank completely and are replaced by a fresh recruit unit. &lt;br&gt;&lt;br&gt;&lt;b&gt;11. Is there any bonus or penalty for killing units (other than the achievements)?&lt;/b&gt;&lt;br&gt;There is no XP or other bonus for killing an enemy unit other than the fact that you possibly depriving the enemy of a ranked unit to use in future battles. This may be a strategically sound decision in terms of the overall MMO battle - you are helping your fellow commanders by taking the enemy down a notch. While there is no "game-imposed" penalty, you may find that some commanders will retaliate in kind and kill your units. Sometimes they will even shift their focus from winning the battle to killing off your units. &lt;i&gt;Personally&lt;/i&gt;, I don't kill units unless they've killed mine. It's typically not the best decision as your units likely have something more important to be doing rather than killing off a unit that is out of the battle. In the end, this is decision is left up to the individual commander.&lt;br&gt;&lt;br&gt;&lt;b&gt;12. Can I choose the order of deployment in terms of lower/higher ranks? / Can I select a specific unit from my battlion in the initial deployment?&lt;/b&gt;&lt;br&gt;You can choose to deploy your units in order of "highest ranked first" or "lowest ranked first" from the Settings which is accessed from the Main menu of the game. This will allow you to either deploy your strongest units, in order to give you the best chance of defeating your enemy, or your weakest units, in an attempt to keep your battalion balanced. Keep in mind this cannot be changed on the fly, so choose wisely. There are pros and cons to each option. During initial unit deployment, you can select any of your units from your battalion by continuing to press "Up" on the D-pad.&lt;br&gt;&lt;br&gt;&lt;b&gt;13. How do I put my infantry into a transport to move them around faster?&lt;/b&gt;&lt;br&gt;Infantry fighting vehicles, more commonly known as transports, can be used to move your infantry quickly around the map. In order to load your units into a transport, select them and point at the transport and click "Enter". Alternatively, you can use the voice command "Unit (X) plus Unit (Y) [command]" where X and Y are the unit numbers for the infantry and transport (order does not matter) and [command] is what you want them to do - i.e. move to, secure, etc.&lt;br&gt;&lt;br&gt;&lt;b&gt;14. How do I change my deployment location to deploy my units closer to the front lines?&lt;/b&gt;&lt;br&gt;One of the most valuable upgrades (in my opinion) is the "Forward command" ability, purchasable in the Barracks under "Mission support". This allows you to change your deployment area, so that you can deploy your units closer to the front lines. It costs 6 CP. To use it, simply press "LB" and select the icon and then choose which captured uplink you wish to deploy from. Alternatively, you can issue the voice command "Landing zone (X)" where X is the desired uplink. Your units will then deploy there instead of at your end of the map. Note that if the uplink is crashed or captured, you will revert to the default deployment location.&lt;br&gt;&lt;br&gt;&lt;b&gt;15. How do I use the deep strike ability to deploy my rifleman anywhere on the map?&lt;/b&gt;&lt;br&gt;After purchasing the upgrade in the battacks, you can use the deep strike ability. You'll need at least 10 command points to use deep strike normally and 8 during the defcon stage (2 or 4 CP to pay for the rifleman, and 6 CP for deep strike itself). As soon as you deploy your rifleman, select their unit card, and then point at where you want them to go and press A twice. Alternatively, you can use the voice command "Unit (X) move to (Y)" where X is the unit number and Y is the desired location (being an uplink, or simply "target" if your cursor is pointing where you want them to land). You must do this before they descend from the chopper into your default deployment area.&lt;br&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;16. How the heck am I supposed to stop an airstrike with electronic warfare for the "Air Defense" achievement?&lt;/span&gt;&lt;br&gt;The air strikes come in from behind the enemy deployment area. You have
to have a spotting unit near there and hit the incoming fighter jets (they will have
a red IFF icon) with an EMP. You need to be fast, and the target of the air strike
has to be somewhere between halfway and all the way across the map
otherwise the EMP won't hit in time. Needless to say this is bloody difficult and damn near impossible to do in the heat of battle. It is possible to obtain this achievement in skirmish mode, though I've never been a huge advocate of boosting. &lt;span style="font-style: italic;"&gt;(Source:&lt;u&gt; &lt;/u&gt;&lt;/span&gt;&lt;a style="font-style: italic;" target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/1081058407"&gt;barbarism2008&lt;/a&gt;&lt;span style="font-style: italic;"&gt;)&lt;/span&gt; Note that you do not actually need to prevent the strike fighters from dropping their payload; as long as the EMP hits them before they fly off the map, it counts towards the 5.&lt;br&gt;&lt;br&gt;&lt;b&gt;17. I've purchased the "Target designator" upgrade for my rifleman and the secondary attack (MLRS/Grid smashers) for my artillery. So how do I use the rifleman to laser designate a target for my artillery's special attack?&lt;/b&gt;&lt;br&gt;This is a passive ability. Camera to your rifleman ("Unit (X) camera" or hit X while selecting the unit card) and then select the artillery's unit card. From your rifleman's point-of-view, you can now select any unit in their line of sight and fire the artillery's secondary Y-button attack even if the enemy would be out of range of the artillery on its own. &lt;span style="font-style: italic;"&gt;(&lt;/span&gt;&lt;a style="font-style: italic;" target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/9311074307"&gt;Source&lt;/a&gt;&lt;span style="font-style: italic;"&gt;)&lt;/span&gt;&lt;br&gt;&lt;br&gt;That's all folks! As I said above, feel free to ask questions in the comment section, point out errors, or answer other frequently asked questions.&lt;br&gt;&lt;br&gt;&lt;i&gt;Note: Please do not reproduce this document elsewhere without permission. Feel free to link to it, as it will be updated regularly.&lt;/i&gt;&lt;br&gt;</description><category>Tom Clancy</category><category>Xbox 360</category><category>Tips</category><category>gamerscore</category><comments>http://xenocidic.com/2008/11/17/tom-clancys-endwar-faq-frequently-asked-questions.aspx#Comments</comments><guid isPermaLink="false">f75303c7-987b-4015-a126-c21cd3a8fe3b</guid><pubDate>Mon, 17 Nov 2008 15:00:00 GMT</pubDate></item><item><title>VIDEOCAST: Tom Clancy's EndWar - 10 minute demo win with testimonial commentary</title><link>http://xenocidic.com/2008/11/03/xenocidic--endwargame-dot-com-testimonial-video.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Showcasing the VIP demo of Tom Clancy's EndWar, xenocidic defeats his opponent in just over 10 minutes with speed, supremacy, and violence of action.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;embed id="VideoPlayback" src="http://video.google.com/googleplayer.swf?docid=1829529595247469872&amp;amp;hl=en&amp;amp;fs=true" style="width: 400px; height: 326px;" allowfullscreen="true" allowscriptaccess="always" type="application/x-shockwave-flash"&gt; &lt;/center&gt;</description><category>Opinion</category><category>Xbox 360</category><category>Tips</category><category>Tom Clancy</category><category>Reviews</category><comments>http://xenocidic.com/2008/11/03/xenocidic--endwargame-dot-com-testimonial-video.aspx#Comments</comments><guid isPermaLink="false">374dcbf5-763e-4c08-b853-e25f6ea6fafd</guid><pubDate>Tue, 04 Nov 2008 01:30:00 GMT</pubDate></item><item><title>happy hallowe'en from RARE - enjoy this special edition piñata vision card!</title><link>http://xenocidic.com/2008/10/30/happy-halloween-from-rare-enjoy-this-special-edition-pinata-vision-card.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Tomorrow is &lt;b&gt;All Hallow's Eve&lt;/b&gt;, more commonly known as &lt;b&gt;Hallowe'en&lt;/b&gt; - my favourite holiday! In anticipation of this frightful occasion, RARE has released the following &lt;b&gt;special edition Hallowe'en piñata vision card&lt;/b&gt; for &lt;span style="font-style: italic;"&gt;Viva Piñata: Trouble in Paradise&lt;/span&gt;. &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/10/30/its-a-halloween-themed-viva-pinata-card/"&gt;According to X3F&lt;/a&gt;, you should wait until October 31st to scan it in for a special surprise... Have a safe and Happy Hallowe'en everyone!&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/VPTIP_Halloween.jpg" width="300" border="0"&gt;&lt;/center&gt;</description><category>Xbox 360</category><category>Viva Pinata</category><comments>http://xenocidic.com/2008/10/30/happy-halloween-from-rare-enjoy-this-special-edition-pinata-vision-card.aspx#Comments</comments><guid isPermaLink="false">cf269ca8-f876-43a0-92cd-83de5388be6f</guid><pubDate>Thu, 30 Oct 2008 19:45:00 GMT</pubDate></item><item><title>xenoSHEEP kidnapped</title><link>http://xenocidic.com/2008/10/26/xenosheep-kidnapped.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Well folks, looks like the xenoSHEEP achievement train has come to a stop. Someone messaged me for the achievement, and after I invited them, claimed they couldn't get into my room and asked me to mail it to them.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/pinatathief2.JPG" width="550" border="0"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;Having the utmost of faith in humanity I mailed off the brave and noble xenoSHEEP, never to be seen again. While the individual initially claimed to have sent it back, upon further pressing
he changed his story - telling me someone had taken the piñata from him:&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/pinatathief31.JPG" width="450" border="0"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;After further questions, he then claimed that his friend had sold the famous piñata. (Yes, apparently a priceless famous pinata was sold for a mere 2200 chocolate coins).&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/pinatathief4.JPG" width="450" border="0"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;And so ends a month-and-a-half-long legacy of steadily unlocking achievements for folks thanks to one selfish lad and his daft friend (I hope it was worth it). Sorry all... &lt;i&gt;&lt;br&gt;&lt;br&gt;The name of the accused has been obscured to protect the guilty. For what it's worth, this individual is &lt;b&gt;not &lt;/b&gt;active in the Viva Piñata community.&lt;/i&gt;&lt;br&gt;</description><category>Xbox 360</category><category>Viva Pinata</category><comments>http://xenocidic.com/2008/10/26/xenosheep-kidnapped.aspx#Comments</comments><guid isPermaLink="false">b3050a9b-8587-43f2-ade7-f2dc3942afac</guid><pubDate>Mon, 27 Oct 2008 01:45:00 GMT</pubDate></item><item><title>bioshock 2: sea of dreams teaser trailer surfaces</title><link>http://xenocidic.com/2008/10/16/bioshock-2-sea-of-dreams-teaser-trailer-surfaces.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>One of the best games I've played for the 360, and probably ever, is &lt;b&gt;BioShock&lt;/b&gt;. The game was just incredible. A teaser trailer for &lt;i&gt;&lt;b&gt;BioShock 2: Sea of Dreams&lt;/b&gt;&lt;/i&gt; has been recently discovered in the PS3 version of the game... Behold!&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" id="viddler" width="437" height="347"&gt;&lt;param name="movie" value="http://www.viddler.com/simple_on_site/f7d470d0"&gt;&lt;param name="allowScriptAccess" value="always"&gt;&lt;param name="allowFullScreen" value="true"&gt;&lt;param name="wmode" value="transparent"&gt; &lt;embed src="http://www.viddler.com/simple_on_site/f7d470d0" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" wmode="transparent" name="viddler" width="437" height="347"&gt;&lt;/object&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;Source: &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/10/16/bioshock-2-sea-of-dreams-teased-within-the-depths-of-the-ps3-or/"&gt;Xbox 360 Fanboy&lt;/a&gt;&lt;br&gt;&lt;br&gt;P.S. Another great game, &lt;b&gt;&lt;i&gt;Portal: Still Alive&lt;/i&gt;&lt;/b&gt;, weighing in at 1200 Microsoft points, is coming to XBLA next week! (Source: &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/10/16/bioshock-2-sea-of-dreams-teased-within-the-depths-of-the-ps3-or/"&gt;Gamerscore Blog&lt;/a&gt;)&lt;br&gt;&lt;br&gt;Oh, and check out these cool Killer Instinct themed piñata vision cards... not sure what they get you (Source: &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/10/16/viva-killer-instinct-special-cards-include-nostalgia/"&gt;X3F&lt;/a&gt;):&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/vp2kinstinct.jpg" width="415" border="0"&gt;&lt;/center&gt;</description><category>Xbox 360</category><category>awesome</category><category>news</category><comments>http://xenocidic.com/2008/10/16/bioshock-2-sea-of-dreams-teaser-trailer-surfaces.aspx#Comments</comments><guid isPermaLink="false">658d2450-d0b9-432d-b3d5-e52b5bbea063</guid><pubDate>Thu, 16 Oct 2008 16:00:00 GMT</pubDate></item><item><title>visit xenoSHEEP to get the famous piñata achievement</title><link>http://xenocidic.com/2008/10/14/visit-xenosheep-to-get-the-famous-pinata-achievement.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>&lt;b&gt;&lt;span style="color: rgb(233, 5, 18);"&gt;Update 10/26:&lt;/span&gt; &lt;/b&gt;Someone has neglected to send xenoSHEEP back to me after borrowing him, so it seems the achievement train has rolled to a stop. My apologies. If you're interested, read on at &lt;a href="http://xenocidic.com/2008/10/26/xenosheep-kidnapped.aspx"&gt;http://xenocidic.com/2008/10/26/xenosheep-kidnapped.aspx&lt;/a&gt;&lt;br&gt;&lt;br&gt;Hey folks! So far xenoSHEEP has unlocked the &lt;b&gt;Famous Piñata&lt;/b&gt; achievement for well over 100 people. At first, I was mailing him out, but then I realized it's much easier for everyone involved just to invite you into my garden for you to get the achievement.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/FamousPinata.JPG" width="550" border="0"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;In order to visit my garden to catch a glimpse of the famous reddhott, simply &lt;span style="font-weight: bold;"&gt;leave a comment below with your gamertag &lt;/span&gt;and then &lt;a style="font-weight: bold;" target="_blank" href="http://live.xbox.com/member/xenoSHEEP"&gt;send a friend request to xenoSHEEP&lt;/a&gt;. Through the magic of the &lt;span style="font-style: italic;"&gt;Friends of Friend &lt;/span&gt;feature, I will then invite you into my garden the next time I'm online and see you on.&lt;br&gt;&lt;br&gt;Please note that &lt;a style="font-weight: bold;" target="_blank" href="http://live.xbox.com/member/LadyJai"&gt;LadyJai&lt;/a&gt;&lt;span style="font-weight: bold;"&gt; is also helping out&lt;/span&gt; so if you get an invite from her, you know what it's for!&lt;br&gt;&lt;br&gt;Kindly remove xenoSHEEP from your friend's list after you get the achievement whether you get it from me, LadyJai, or elsewhere.&lt;br&gt;</description><category>Xbox 360</category><category>Tips</category><category>gamerscore</category><category>Viva Pinata</category><comments>http://xenocidic.com/2008/10/14/visit-xenosheep-to-get-the-famous-pinata-achievement.aspx#Comments</comments><guid isPermaLink="false">e51a1246-9cc9-4493-be1d-b8597256737b</guid><pubDate>Tue, 14 Oct 2008 14:30:00 GMT</pubDate></item><item><title>endwar vip demo finally launches - win a code from xenocidic.com</title><link>http://xenocidic.com/2008/10/11/endwar-vip-demo-finally-launches-win-a-code-from-xenocidic-dot-com.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Well, the VIP demo/stresstest for &lt;em&gt;&lt;strong&gt;Tom Clancy's EndWar &lt;/strong&gt;&lt;/em&gt;has &lt;em&gt;*finally*&lt;/em&gt; launched after numerous delays. I received the following email:&lt;br&gt;&lt;blockquote&gt;&lt;font face="trebuchet MS"&gt;We apologize for the repeated delays on 
the EndWar VIP demo and we are pleased to confirm that the &lt;em&gt;demo is now LIVE 
!!&lt;/em&gt;&lt;br&gt;As a thank you for your continued patience we are sending a second 
code for you to share with a friend.&lt;br&gt;
We hope you will enjoy this advanced look at 
the game and appreciate your support.&lt;br&gt;&lt;strong&gt;- Let The End Begin -&lt;/strong&gt;&lt;/font&gt;&lt;br&gt;&lt;/blockquote&gt;
So, Loyal Reader, I am now giving you the opportunity to win this extra demo code of mine simply by making a comment below that includes your gamertag. I will select a name at random (using an Excel randomizing algorithm) to receive this code. The entry period will end at 6:00 PM EST on October 13, 2008 and the code will be distributed by midnight the same day.&lt;br&gt;&lt;blockquote&gt;&lt;strong&gt;Note: &lt;/strong&gt;1 entry per person - please do not enter if you are already in the demo. Entries will only be accepted from pre-existing gamertags with a gold subscription.&lt;br&gt;&lt;br&gt;&lt;/blockquote&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/aydenendwarcode.jpg" width="450" border="0"&gt;&lt;/center&gt;&lt;br&gt;Good luck all - and Happy (Canadian) Thanksgiving =)&lt;br&gt;&lt;br&gt;P.S. If you don't win, you may still be able to get into the VIP demo by pre-ordering from EB Games/GameStop and perhaps BestBuy.&lt;br&gt;&lt;br&gt;Winner: Tallpaul by way of Excel randomizing spreadsheet, thanks all for entering.&lt;br&gt;&lt;br&gt;
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  &lt;td style="height: 12.75pt;" height="17"&gt;&lt;font size="1"&gt;Shaun&lt;/font&gt;&lt;/td&gt;
  &lt;td x:num="0.19258116" align="right"&gt;&lt;font size="1"&gt;0.192581&lt;/font&gt;&lt;/td&gt;
 &lt;/tr&gt;
 &lt;tr style="height: 12.75pt;" height="17"&gt;
  &lt;td style="height: 12.75pt;" height="17"&gt;&lt;font size="1"&gt;candiso&lt;/font&gt;&lt;/td&gt;
  &lt;td x:num="8.3289295999999999E-2" align="right"&gt;&lt;font size="1"&gt;0.083289&lt;/font&gt;&lt;/td&gt;
 &lt;/tr&gt;
&lt;/tbody&gt;&lt;/table&gt;&lt;br&gt;</description><category>Tom Clancy</category><category>Xbox 360</category><category>news</category><category>Deals</category><comments>http://xenocidic.com/2008/10/11/endwar-vip-demo-finally-launches-win-a-code-from-xenocidic-dot-com.aspx#Comments</comments><guid isPermaLink="false">0d880295-7362-4d47-91ab-b38851bb0fec</guid><pubDate>Sat, 11 Oct 2008 19:30:00 GMT</pubDate></item><item><title>pretty much the coolest thing ever - galactic empire invades san francisco</title><link>http://xenocidic.com/2008/10/07/pretty-much-the-coolest-thing-ever-galactic-empire-invades-san-francisco.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Words cannot describe the awesomeness you are about to experience.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;object classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" width="400" height="400"&gt;&lt;param name="movie" value="http://current.com/e/89204971/en_US"&gt;&lt;param name="wmode" value="transparent"&gt;&lt;param name="allowfullscreen" value="true"&gt;&lt;param name="allowscriptaccess" value="always"&gt;&lt;embed src="http://current.com/e/89204971/en_US" type="application/x-shockwave-flash" wmode="transparent" allowfullscreen="true" allowscriptaccess="always" width="400" height="400"&gt;&lt;/object&gt;&lt;/center&gt;How?!</description><category>awesome</category><category>news</category><comments>http://xenocidic.com/2008/10/07/pretty-much-the-coolest-thing-ever-galactic-empire-invades-san-francisco.aspx#Comments</comments><guid isPermaLink="false">fd06fa5e-fac0-49db-b227-a0370d93ef23</guid><pubDate>Tue, 07 Oct 2008 15:45:00 GMT</pubDate></item><item><title>gamerdad: the one year mark - AJ turns 1 today! =)</title><link>http://xenocidic.com/2008/09/30/gamerdad-the-one-year-mark-ayden-turns-1-today.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Well, it's been 1 year since my baby boy was born. Diapers, baby formula, clothes, toys... your life really changes when you have a child. For him, everything needs to be tasted, and then chewed. Oh, and he loves to bite... you think he's giving you a hug, but he really just wants to chomp on your shoulder - he's like a little puppy! He even bit a chunk off of the left thumbstick on one of my wireless controllers. Needless to say, that's the "guest" controller now =) Oh and then there's this:&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;table&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/11months_ayden_036.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/11months_ayden_037.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/td&gt;
        &lt;/tr&gt;
        &lt;tr&gt;
            &lt;td&gt;&amp;nbsp;&lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/11months_ayden_038.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/11months_ayden_039.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;br /&gt;
&lt;/center&gt;Yes, that's my boy crawling ON TOP of my Xbox and in behind my TV with all the wires and cords. Why his mom figured it would be a better idea to snap a few pictures rather than grab him and pull him away from the electrocution hazard and OFF my $300 game console is beyond me... Anyways, he loves playing with wires... Especially the wire that runs from my headset to my controller... So I figured, well, if he wants it so much...&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;&lt;img alt="" width="500" src="http://images.quickblogcast.com/20250-19315/aydenpester.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/center&gt;&lt;br /&gt;
&lt;br /&gt;
Yep, he loves Viva Piñata too. Whenever I pause the game, he dances to the pause music. I think he also likes the animal noises. But when he's not sitting quietly with me, he's into everything... Kitchen cupboards - loves pots and pans. We've had to constantly move things higher and higher off the ground as he explores his surroundings. And you can't take your eyes of him for a second because as I said - everything goes in the mouth. Especially paper. He loves paper. But how can you get angry at this:&lt;br /&gt;
&lt;br /&gt;
&lt;center&gt;
&lt;table&gt;
    &lt;tbody&gt;
        &lt;tr&gt;
            &lt;td&gt;&lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/11months_ayden_033.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;br /&gt;
            &lt;br /&gt;
            &lt;img alt="" width="300" src="http://images.quickblogcast.com/20250-19315/aid_09_24_08_068.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;br /&gt;
            &lt;/td&gt;
            &lt;td&gt;&amp;nbsp;&lt;img alt="" width="200" src="http://images.quickblogcast.com/20250-19315/aid_09_24_08_072.jpg" style="border-width: 0px; border-style: solid;" /&gt;&lt;/td&gt;
        &lt;/tr&gt;
    &lt;/tbody&gt;
&lt;/table&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;strong&gt;Parenthood - it ain't easy, but I wouldn't give him up for the world.&lt;br /&gt;
&lt;br /&gt;
Happy first birthday AJ&lt;br /&gt;
&lt;br /&gt;
Love daddy&lt;/strong&gt;&lt;/center&gt;</description><category>Parenting</category><category>Life</category><category>gamerparenting</category><category>news</category><comments>http://xenocidic.com/2008/09/30/gamerdad-the-one-year-mark-ayden-turns-1-today.aspx#Comments</comments><guid isPermaLink="false">b5410f71-f931-4418-9735-21db0b5e5a17</guid><pubDate>Tue, 30 Sep 2008 13:45:00 GMT</pubDate></item><item><title>Tom Clancy's EndWar stress test details - starts October 11 [update 7]</title><link>http://xenocidic.com/2008/09/26/endwar-stress-test-details-starts-september-30.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;Update 10/11: &lt;/span&gt;&lt;/b&gt;&lt;a target="_blank" href="http://forums.xbox.com/1/23218028/ShowPost.aspx#23218028"&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;/b&gt;According to ms. kleaneasy&lt;/a&gt; the demo is apparently live (finally!) but I've yet to receive my code. The codes should be delivered by 9 AM PST (12 noon EST). If you have your code already, get downloading! &lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;@3:45 PM&lt;/span&gt;&lt;/b&gt; Well, I got my codes, and I'll be giving away the extra one I got at random to someone who posts a comment &lt;a target="_blank" href="http://xenocidic.com/2008/10/11/endwar-vip-demo-finally-launches-win-a-code-from-xenocidic-dot-com.aspx"&gt;in my latest entry&lt;/a&gt;.&lt;br&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br&gt;Update 10/10: &lt;/span&gt;&lt;/b&gt;&lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/3981038196/p/296"&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;/span&gt;&lt;/b&gt;According to Raide&lt;/a&gt;, the Ubisoft UK Forum manager, the demo will go live &lt;span style="font-weight: bold;"&gt;today&lt;/span&gt;. "&lt;span style="font-style: italic;"&gt;We apologize for the repeated delays on the EndWar VIP demo. We are
pleased to confirm that the demo will go live today (10th October, US
Time), and that you final activation codes will be sent at the same
moment. Thank you for your patience, enjoy the demo! Ubi&lt;/span&gt;". Which is good because, I was getting a little antsy... &lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;@10:30 PM&lt;/span&gt;&lt;/b&gt; Delayed again... "&lt;span class="ev_code_YELLOW"&gt;&lt;i&gt;We are now planning for the EndWar VIP Demo to be up and live at 9AM (US Pacific time) on Saturday, October 11th.&lt;/i&gt;"&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/aydencodes.jpg" border="0" width="441"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br&gt;Update 10/08: &lt;/span&gt;&lt;/b&gt;Still waiting... practicing voice commands -&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/aydensecure2.jpg" border="0" width="450"&gt;&lt;/center&gt;&lt;br&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br&gt;Update 10/07 @ 11:15 AM: &lt;/span&gt;&lt;/b&gt;&lt;strike&gt;Apparently the demo IS being rolled out but is not live in all regions yet... So we'll just have to be patient. &lt;/strike&gt;Thanks to &lt;b&gt;H2O Hydr8 &lt;/b&gt;for the intel. &lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;@ 4:20 PM&lt;/span&gt;&lt;/b&gt; I received an email from Ubisoft which unfortunately quoted a further delay of "a few more days". Oh well - more time for piñatas.&lt;br&gt;&lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;&lt;br&gt;Update 9/30: &lt;/span&gt;&lt;/b&gt;It &lt;a target="_blank" href="http://forums.ubi.com/eve/forums/a/tpc/f/8911019745/m/1491002096"&gt;looks like the demo has been pushed back&lt;/a&gt; a week! Oh well... more time to play &lt;i&gt;&lt;b&gt;VP:TIP!&lt;/b&gt;&lt;/i&gt; We've also got some details on what will be included - "&lt;i&gt;One single-player story mission, one map that is playable in skirmish
mode either 1 versus 1 or 1 versus AI. The Voice Command Trainer is
also included.&lt;/i&gt;"&lt;br&gt;&lt;br&gt;Well folks, it's been a few months since I've played &lt;i&gt;&lt;b&gt;Tom Clancy's EndWar&lt;/b&gt;&lt;/i&gt; and unfortunately I wasn't able to tell you anything at all about it since I was under a &lt;b&gt;non-disclosure agreement&lt;/b&gt;. In fact, this NDA is &lt;u&gt;still in effect&lt;/u&gt;, so I still can't tell you anything about it! What I can tell you is that I am very excited about the upcoming launch of the game and the Stress Test aka VIP demo which will be starting this Tuesday, &lt;strike&gt;September 30&lt;/strike&gt; &lt;b&gt;&lt;span style="color: rgb(255, 0, 0);"&gt;October 7&lt;/span&gt;&lt;/b&gt;.&lt;br&gt;&lt;br&gt;Want in on this exclusive chance to try the game before it comes out in November? Simply pre-order the game ($5 minimum) at any EB Games/Gamestop and you will receive a code to enter at &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/09/19/ubisoft-announced-vip-endwar-demo/"&gt;http://endwargame/stresstest&lt;/a&gt; to receive a redeem code for the game. If you can't/don't want to pre-order, you can also register for a chance to win entry &lt;a target="_blank" href="http://contest.ubi.com/ENDWARVIPDEMO/en-US/Main.aspx"&gt;here&lt;/a&gt;.&lt;br&gt;&lt;br&gt;See you on the battlefield!&lt;br&gt;&lt;br&gt;-xenocidic of the&lt;i&gt; &lt;/i&gt;&lt;b&gt;JSF 35th Airborne&lt;/b&gt; "&lt;i&gt;Death From Above&lt;/i&gt;" (102 wins 50 losses)&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/JSFhawks.jpg" border="0" width="550"&gt;&lt;/center&gt;&lt;br&gt;&lt;span style="font-weight: bold;"&gt;Source:&lt;/span&gt; &lt;a target="_blank" href="http://www.xbox360fanboy.com/2008/09/19/ubisoft-announced-vip-endwar-demo/"&gt;Xbox 360 Fanboy&lt;/a&gt;&lt;br&gt;</description><category>Tom Clancy</category><category>Xbox 360</category><category>Tips</category><category>news</category><comments>http://xenocidic.com/2008/09/26/endwar-stress-test-details-starts-september-30.aspx#Comments</comments><guid isPermaLink="false">57ede1e9-6ec6-4043-b144-5c635cf9b9d5</guid><pubDate>Fri, 26 Sep 2008 14:30:00 GMT</pubDate></item><item><title>i has all the piñatas... you need one?</title><link>http://xenocidic.com/2008/09/21/i-has-all-the-pinatas-you-need-one.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>Well, late last night I obtained the last few piñatas I needed to complete the entire 97 pinata collection topping off my set with the enormous Choclodocus.&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/Dinokeeper.JPG" border="0" width="550"&gt;&lt;/center&gt;&lt;br&gt;As you can see, I chose a green triceratops with a spiky tail:&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/Triceratops.jpg" border="0" width="550"&gt;&lt;/center&gt;&lt;br&gt;&lt;br&gt;Now I'd like to help out my loyal readers by sending them almost any species they may need, if they are having trouble getting one to reside. (I know not everyone has vision cameras!).&lt;br&gt;&lt;br&gt;&lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;( * If you're looking to borrow xenoSHEEP, the famous piñata, please post here instead:&lt;/span&gt; &lt;a target="_blank" href="http://xenocidic.com/2008/09/10/hooking-you-up-with-the-famous-pinata-cheevo-vp2-trouble-in-paradises-viral-achievement.aspx"&gt;http://xenocidic.com/2008/09/10/hooking-you-up-with-the-famous-pinata-cheevo-vp2-trouble-in-paradises-viral-achievement.aspx&lt;/a&gt; &lt;span style="color: rgb(255, 0, 0); font-weight: bold;"&gt;* )&lt;/span&gt;&lt;br&gt;&lt;br&gt;&lt;b&gt;&lt;font color="#0000ff"&gt;Please note:&lt;/font&gt;&lt;br&gt;&lt;br&gt;&lt;/b&gt;1) Up to 2 piñata species per request, 1 request per week.&lt;br&gt;
&lt;br&gt;
2) Donations are not required but gladly accepted.&lt;br&gt;&lt;br&gt;3) Please post here stating which type of piñata and send a friend request along with a message repeating which type of pinata you need.&lt;br&gt;&lt;br&gt;&lt;i&gt;Estimated turnaround time: 24-72 hours&lt;/i&gt;&lt;br&gt;
&lt;br&gt;
Happy gardening!&lt;br&gt;
&lt;br&gt;
- xeno's pinata farm -&lt;br&gt;&lt;br&gt;N.B. If you want me to send you a &lt;font color="#0000ff"&gt;&lt;b&gt;wildcard&lt;/b&gt;&lt;/font&gt; &lt;font color="#0000ff"&gt;&lt;b&gt;piñata&lt;/b&gt;&lt;/font&gt;,
I may be able to accommodate you, but I'm afraid I must ask for the
purchase price of the piñata in return - otherwise, you will probably
receive a standard non-wc piñata.&lt;br&gt;&lt;br&gt;If you're curious, these were my stats after landing the last piñata. Note the zero co-op hours and very low number of scanned cards =). I only ever used one card to scan in a piñata, and that was Jerome, the pretztail that came with the game (I had already resided the pretztail legitimately). Mostly, I just tried to get Costalot to give me that 10% discount but she's a cheapo ;&amp;gt;&lt;font size="2"&gt;&lt;br&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;/font&gt;&lt;table id="stats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Gardener Level: &lt;span class="value"&gt;
                        101&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Gardener Cash: &lt;span class="value"&gt;
                        50639615&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Number of Gardens: &lt;span class="value"&gt;
                        14&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
            &lt;/tr&gt;
            &lt;tr&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Time in Gardens: &lt;span class="value"&gt;
                        310d 3h 4m&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Photos Taken: &lt;span class="value"&gt;
                        54&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Cards Scanned: &lt;span class="value"&gt;
                        34&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
            &lt;/tr&gt;
            &lt;tr&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Highest Piñata Value: &lt;span class="value"&gt;
                        68070&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Total Piñatas Unlocked: &lt;span class="value"&gt;
                        109&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Highest Garden Value: &lt;span class="value"&gt;
                        343394&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
            &lt;/tr&gt;
            &lt;tr&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Awards: &lt;span class="value"&gt;
                        397&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Total Crates Sent: &lt;span class="value"&gt;
                        99&lt;/span&gt;&lt;/font&gt;
                &lt;/td&gt;
                &lt;td class="key"&gt;&lt;font size="1"&gt;
                    Total Crates Received: &lt;span class="value"&gt;
                        110&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table id="gardenstats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Just for Fun Gardens: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Awards Left: &lt;span class="value"&gt;
                            444&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Long Grass: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Grass: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Water: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Soil: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Hard Soil: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Snow: &lt;span class="value"&gt;
                            6.009254E-05&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pinometers of Sand: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Surface That is Locked: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas in Garden: &lt;span class="value"&gt;
                            5&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Piñatas in Garden: &lt;span class="value"&gt;
                            40&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Props in Garden: &lt;span class="value"&gt;
                            16&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Props in Garden: &lt;span class="value"&gt;
                            19&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Helpers in Garden: &lt;span class="value"&gt;
                            6&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Helpers in Garden: &lt;span class="value"&gt;
                            7&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Traps Triggered: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Desert Visits: &lt;span class="value"&gt;
                            10&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Arctic Visits: &lt;span class="value"&gt;
                            11&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Animals Scared: &lt;span class="value"&gt;
                            94&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Trees Grown: &lt;span class="value"&gt;
                            31&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Plants Grown: &lt;span class="value"&gt;
                            442&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Vegetables Grown: &lt;span class="value"&gt;
                            306&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Weeds Grown: &lt;span class="value"&gt;
                            101&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table style="display: block;" id="pinatastats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Most Valuable Piñata Tag: &lt;span class="value"&gt;
                            Bonboon&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Tricks Learned: &lt;span class="value"&gt;
                            8&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Tricks Performed: &lt;span class="value"&gt;
                            13&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Variants Created: &lt;span class="value"&gt;
                            12&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Variants Discovered: &lt;span class="value"&gt;
                            12&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Evolutions Created: &lt;span class="value"&gt;
                            107&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Evolutions Discovered: &lt;span class="value"&gt;
                            13&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Fights: &lt;span class="value"&gt;
                            30&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Sent to a Party: &lt;span class="value"&gt;
                            83&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Things Eaten: &lt;span class="value"&gt;
                            3618&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Prominent Piñata: &lt;span class="value"&gt;
                            66&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Prominent Piñata Tag: &lt;span class="value"&gt;
                            Taffly&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Largest Piñatas Family: &lt;span class="value"&gt;
                            Buzzenge2&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Largest Family Tag: &lt;span class="value"&gt;
                            Reddhott&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Current Largest Family: &lt;span class="value"&gt;
                            37&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Current Largest Family Tag: &lt;span class="value"&gt;
                            Reddhott&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Longest Romance Walk: &lt;span class="value"&gt;
                            Twingersnap&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Longest Fight Walk: &lt;span class="value"&gt;
                            566.02&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Given Names: &lt;span class="value"&gt;
                            47&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Sold: &lt;span class="value"&gt;
                            130&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Age of Oldest Piñata: &lt;span class="value"&gt;
                            83d 22h 1m&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Traveled Distance: &lt;span class="value"&gt;
                            5577.67&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Travelled Tag: &lt;span class="value"&gt;
                            Bispotti&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Zombie Piñatas: &lt;span class="value"&gt;
                            10&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table style="display: block;" id="helperstats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Harvested by Harvester: &lt;span class="value"&gt;
                            22&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Watered by Sprinkler: &lt;span class="value"&gt;
                            100&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Weeded by Weedling: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Weeding Mistakes: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Produced by Mine: &lt;span class="value"&gt;
                            86&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Ruffians Bribed: &lt;span class="value"&gt;
                            161&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Spent Bribing: &lt;span class="value"&gt;
                            75509&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Helper Tipped: &lt;span class="value"&gt;
                            47&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Spent Tipping Helpers: &lt;span class="value"&gt;
                            12020&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Challenges Completed: &lt;span class="value"&gt;
                            28&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Wool Produced: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Milk Produced: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Honey Produced: &lt;span class="value"&gt;
                            35&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Piñatas Hit: &lt;span class="value"&gt;
                            174&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Helpers Hit: &lt;span class="value"&gt;
                            2&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Ruffians Hit: &lt;span class="value"&gt;
                            23&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Piñatas Poked: &lt;span class="value"&gt;
                            6&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Piñatas Watered: &lt;span class="value"&gt;
                            90&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Helpers Watered: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Times Ruffians Watered: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Smashed: &lt;span class="value"&gt;
                            34&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pests Smashed in Credits: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        &amp;nbsp; &lt;span class="value"&gt;
                            &amp;nbsp;&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table style="display: block;" id="coopstats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Online: &lt;span class="value"&gt;
                            0d 0h 0m&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Online in Full Garden: &lt;span class="value"&gt;
                            0d 0h 0m
                        &lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Couch Social: &lt;span class="value"&gt;
                            0d 0h 0m
                        &lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Longest Time Online: &lt;span class="value"&gt;
                            0d 0h 0m&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Offline Sessions: &lt;span class="value"&gt;
                            98&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Online Sessions: &lt;span class="value"&gt;
                            5&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Sessions Joined: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Joined Your Sessions: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Couch Social Cursors: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Races Completed: &lt;span class="value"&gt;
                            2&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Races Won: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Shows Completed: &lt;span class="value"&gt;
                            5&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Shows Won: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Holes in One: &lt;span class="value"&gt;
                            5&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Balls Hit: &lt;span class="value"&gt;
                            19&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Holes Scored: &lt;span class="value"&gt;
                            9&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Long Shots: &lt;span class="value"&gt;
                            2&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Longest Golf Shot: &lt;span class="value"&gt;
                            5.53&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table style="display: block;" id="visioncardstats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Cards Scanned: &lt;span class="value"&gt;
                            34&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Scanned: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Trees Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Plants Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Seeds Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Eggs Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pests Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Wildcards Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Variants Scanned: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Time Warps Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Weather Changes Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Biggest Balance Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Biggest Credits Scanned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Valuable Card Scanned: &lt;span class="value"&gt;
                            750&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Ruffians Summoned: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Yellow Cards Shown: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Red Cards Shown: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Cutscenes Watched: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Crates Sent to Self: &lt;span class="value"&gt;
                            565&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Unpacked: &lt;span class="value"&gt;
                            461&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Trees Unpacked: &lt;span class="value"&gt;
                            2&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Plants Unpacked: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Seeds Unpacked: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Eggs Unpacked: &lt;span class="value"&gt;
                            1&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Pests Unpacked: &lt;span class="value"&gt;
                            18&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Wildcards Unpacked: &lt;span class="value"&gt;
                            56&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Variants Unpacked: &lt;span class="value"&gt;
                            9&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Biggest Credits Unpacked: &lt;span class="value"&gt;
                            9999999&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Most Valuable Piñata Unpacked: &lt;span class="value"&gt;
                            39274&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        &amp;nbsp;&lt;span class="value"&gt;&amp;nbsp;&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;font size="1"&gt;&lt;br&gt;&lt;/font&gt;&lt;table style="display: block;" id="lifestylestats" class="statstable"&gt;&lt;tbody&gt;&lt;tr&gt;&lt;td class="key"&gt;&lt;font size="1"&gt;Romances: &lt;span class="value"&gt;
                            196&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Biggest Romancer: &lt;span class="value"&gt;
                            36&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Biggest Romancer Tag: &lt;span class="value"&gt;
                            Reddhott&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Piñatas Hatched: &lt;span class="value"&gt;
                            277&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Twins: &lt;span class="value"&gt;
                            86&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Wildcards Hatched: &lt;span class="value"&gt;
                            174&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Wildcard Twins: &lt;span class="value"&gt;
                            81&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illnesses: &lt;span class="value"&gt;
                            175&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Guardians: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Poisoning: &lt;span class="value"&gt;
                            4&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Trampling: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Spade: &lt;span class="value"&gt;
                            29&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Trapping: &lt;span class="value"&gt;
                            70&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Overcrowding: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Unhappiness: &lt;span class="value"&gt;
                            0&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                &lt;/tr&gt;
                &lt;tr&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Bad Sweets: &lt;span class="value"&gt;
                            52&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Illness from Fighting: &lt;span class="value"&gt;
                            20&lt;/span&gt;&lt;/font&gt;
                    &lt;/td&gt;
                    &lt;td class="key"&gt;&lt;font size="1"&gt;
                        Healed: &lt;span class="value"&gt;
                            41&lt;/span&gt;&lt;/font&gt;&lt;/td&gt;&lt;/tr&gt;&lt;/tbody&gt;&lt;/table&gt;&lt;br&gt;

</description><category>Xbox 360</category><category>Tips</category><category>gamerscore</category><category>Viva Pinata</category><comments>http://xenocidic.com/2008/09/21/i-has-all-the-pinatas-you-need-one.aspx#Comments</comments><guid isPermaLink="false">b1528faf-aef8-4f9a-afdf-d4f1ba292394</guid><pubDate>Sun, 21 Sep 2008 14:45:00 GMT</pubDate></item><item><title>flutterscotch auction - lot of 70 - all 10 colours - 7 of each</title><link>http://xenocidic.com/2008/09/20/flutterscotch-auction.aspx?ref=rss</link><dc:creator>xenocidic</dc:creator><description>FL&lt;font color="Blue"&gt;UT&lt;/font&gt;&lt;font color="DarkOrange"&gt;TE&lt;/font&gt;&lt;font color="Brown"&gt;RS&lt;/font&gt;&lt;font color="Yellow"&gt;CO&lt;/font&gt;&lt;font color="Silver"&gt;TC&lt;/font&gt;&lt;font color="Green"&gt;HTR&lt;/font&gt;&lt;font color="Pink"&gt;AV&lt;/font&gt;&lt;font color="DarkOrchid"&gt;AGA&lt;/font&gt;&lt;font color="Red"&gt;NZA!&lt;/font&gt;&lt;br&gt;
&lt;font color="Red"&gt;============================&lt;/font&gt;&lt;br&gt;
I have for your bidding pleasure, a lot of 70 flutterscotches, 7 of each of the 10 colours.&lt;br&gt;&lt;br&gt;Black, Blue, Orange, Brown, Yellow, White, Green, Pink, Purple, Red.&lt;br&gt;
&lt;br&gt;
This should allow you to skip the tedium of romancing or fetching and then varianting 70 flutterscotches to get the master romancer awards ;p&lt;br&gt;&lt;br&gt;The starting bid is 50,000. &lt;br&gt;
&lt;br&gt;Each bid should be at least 10% over and above the previous bid (i.e. if the bid is at 50,000, the next bid would be at least 55,000).&lt;br&gt;
&lt;br&gt;If the bid reaches at least 500,000, I will ensure that at least two of
each colour of flutterscotch are ready for romancing, so that you can also get the romance
award without having to grow fruit or visit Costalot. I will also throw in the flutterscotch home ;&amp;gt;&lt;br&gt;&lt;br&gt;This auction will end Saturday September 27 at 7:00 PM eastern time, or when 24 hours have passed with no new bids &lt;i&gt;(subject to change without notice)&lt;/i&gt;. Flutterscotches will be posted upon receipt of payment.&lt;br&gt;&lt;br&gt;Bids should be made below in the comments and are also accepted at &lt;a target="_blank" href="http://pinataisland.info/forum/showthread.php?t=12150"&gt;PinataIsland.info&lt;/a&gt; and the &lt;a target="_blank" href="http://forums.xbox.com/22842710/ShowPost.aspx"&gt;Xbox.com forums&lt;/a&gt;. Any questions, feel free to ask. Cheers, and happy bidding!&lt;br&gt;&lt;br&gt;---&lt;br&gt;&lt;br&gt;&lt;b&gt;Winning bid: &lt;/b&gt;50 million cc's by &lt;a target="_blank" href="http://forums.xbox.com/22842710/ShowPost.aspx"&gt;a1w1o1o1p1w1n1s&lt;/a&gt; - cheers!&lt;br&gt;&lt;br&gt;&lt;center&gt;&lt;img src="http://images.quickblogcast.com/20250-19315/Flutterscotch.jpg" border="0" width="450"&gt;&lt;/center&gt;&lt;br&gt;</description><category>Xbox 360</category><category>Viva Pinata</category><comments>http://xenocidic.com/2008/09/20/flutterscotch-auction.aspx#Comments</comments><guid isPermaLink="false">a701d0b2-44f7-4202-ae37-5988881949db</guid><pubDate>Sat, 20 Sep 2008 22:45:00 GMT</pubDate></item></channel></rss>
